Home Artists Posts Import Register

Content

Finished implementing the Combat Loop with a simple enemy AI. Here is a barely playable  combat test to see if everything works correctly. A big thanks to the folks in discord that helped me test out the builds beforehand, so this version shouldn't be too buggy.

NOTE: This is meant to be a test, it is a simple 2 v 3 scenario that doesn't have much else. You have to restart the game to reset. The Grab is disabled for the test because the AI doesn't know what to do with it yet.  

Download LINK.

Instructions:

See if 1) it runs, 2) plays music 3) then try to break the game, like move beyond the movement limits, taking infinite turns, and so on.


Files

enlit3D on Twitter

Basic Combat Loop with a simple enemy AI + lots of UI changes. Video speed up slightly to be within Twitter's video duration limit. https://t.co/7a7MTIG7xM

Comments

No comments found for this post.