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One of the changes for Adventure Mode in the next patch is that it will no longer be an endless stream of enemies. Instead, there will be a "hub area" where the player returns to after reaching an end to the stage. The player can choose which stage they want to go next from there. (Along with other things)

However, not every stage will be available at the start. They must be unlocked by successfully completing the previous stage. Right now the system is very basic, but I want to start building the framework for story progression.

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