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It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances, elemental systemic mechanics, characters with elemental theming and even entire worlds split into elementally-themed chunks... but why? What makes the elements so special that makes them such a common theme that everyone seems to be able to interpret in the same way?

Well, The Architect, after taking a quick sojourn to ancient Greece, stopping by Azeroth and sauntering through the forgotten realms - all whilst trying to avoid Nickelodeon's lawyers - has an answer. The elements aren't just a cornerstone of culture, they're an inherent part of our psychology too - and that means no matter how hard we try, we'll never be entirely rid of them... but is that a good thing?

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Videogames Will Never Escape The Elements (and neither will you)

Check out the Beef and Dairy Network Podcast! https://maximumfun.org/podcasts/beef-and-dairy-network/ Support the channel on Patreon!: https://www.patreon.com/ArchitectofGames Follow me on twitter!: https://twitter.com/Thefearalcarrot It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances, elemental systemic mechanics, characters with elemental theming and even entire worlds split into elementally-themed chunks... but why? What makes the elements so special that makes them such a common theme that everyone seems to be able to interpret in the same way? Well, The Architect, after taking a quick sojourn to ancient Greece, stopping by Azeroth and sauntering through the forgotten realms - all whilst trying to avoid Nickelodeon's lawyers - has an answer. The elements aren't just a cornerstone of culture, they're an inherent part of our psychology too - and that means no matter how hard we try, we'll never be entirely rid of them... but is that a good thing? You saw: Dark Souls 3 - 2016 Genshin Impact - 2020 From Dust - 2011 Dota 2 - 2013 Super Smash Bros Ultimate - 2018 The Elder Scrolls 5: Skyrim - 2011 World of Warcraft - 2011 Baldur's Gate 3 - 2023 Darkest Dungeon 2 - 2021 Battlerite - 2016 Persona 5 Royale - 2019 Pikmin 4 - 2023 Pokemon Soul Silver - 2009 The Legend of Zelda: Ocarina of time - 1998 Mega Man 10 - 2018 Final Fantasy 7 Remake - 2020 Mario and Luigi: Superstar Saga - 2003 Heroes of the Storm - 2014 Borderlands 3 - 2019 Wizardry 2 - 1982 Wo Long: Fallen Dynasty - 2023 The Legend of Zelda: Tears of the Kingdom - 2023 Team Fortress 2 - 2007 Overwatch - 2019 Xenoblade Chronicles Definitive Edition - 2020 Elden Ring - 2022 Another Crab's Treasure - 2024 Hearthstone - 2014 Atomic Heart - 2023 Diablo 4 - 2023 Grim Dawn - 2016 Path of Exile - 2013 Resident Evil 2 Remake - 2019 Dark Souls - 2012 Destiny 2 - 2017 Doom Eternal - 2020 Don't Starve - 2013 Passpartout 2 - 2023 Wizard of Legend - 2018 Fortnite - 2017 Opus Magnum - 2017 Potioncraft - 2021 The Legend of Korra Game - 2014 Spellbreak - 2020 Bioshock - 2007 Psychonauts 2 - 2021 Banjo Kazooie - 1997 Mario Kart 8 - 2014 Far Cry 2 - 2008 Final Fantasy 14 - 2010 Noita - 2019 Control - 2019 Max Payne 3 - 2012 DOOM - 2016 Hitman 3 - 2021 Slay the Spire - 2017 Magicka - 2011 Daikatana - 2000 Half Life 2 - 2004 Horizon Forbidden West - 2022 Super Mario Wonder - 2023 Terraria - 2011 XCOM 2 - 2016 Subnautica - 2014 Yellow Taxi Goes Vroom - 2024 Journey - 2012 Abzu - 2016 Nier Automata - 2017 Ori and the Will of the Wisps - 2020 Starcraft 2 - 2010 Alan Wake 2 - 2023 Rayman Legends - 2013 Half Life Alyx - 2020 Superliminal - 2019 ULTRAKILL - Early Access En Garde - 2023 Halo Infinite - 2021 Halo: The Master Cheif Collection - 2014 DUSK - 2013 Into the Breach - 2018 Devil May Cry 3 - 2005 MTG:A - 2018 Honkai Star Rail - 2023 Pokemon Scarlet - 2022 Pokemon Ultra Moon - 2017 Pokemon White 2 - 2012 Fire Emblem Engage - 2023 Final Fantasy 10 - 2001 Palworld - Early Access Teardown - 2022 Dishonored 2 - 2016 Super Mario Sunshine - 2002 Yoku's Island Express - 2018 Celeste - 2018 Mario Maker 2 - 2019 Donkey Kong Country 2 - 1995 Sonic Generations - 2011 Xenoblade 3 - 2022 Unicorn Overlord - 2024 Super Mario 64 - 1996 Crash Bandicoot - 1996 Spelunky - 2008 Metal Gear Solid 3: Snake Eater - 2004 Shadows over Loathing - 2022 Nexomon Extinction - 2020 Coromon - 2022 Temtem - 2020 Shovel Knight - 2014 Cassette Beasts - 2023 Amnesia: The Dark Descent - 2010 Rain World - 2017 OFF - 2008 Cultist Simulator - 2018 Book of Hours - 2023 Spore - 2008 Minecraft - 2009 Dragon Quest 9 - 2009 The Legend of Zelda: Minish Cap - 2004 Reventure - 2019 Sekiro: Shadows Die Twice - 2019 Divinity Orginal Sin 2 - 2017 Kirby and the Forgotten Land - 2022 Lords of the Fallen - 2023

Comments

Steven V. Neiman

Things where the audience knows something before you've taught them anything always have an interesting balancing act. On one hand, it's comforting to encounter something already familiar and can let you skip a lot of tutorializing if core ideas are already there in cultural memory, but on the other hand it pushes design towards well-trodden ground and can rob the player of the chance to learn something. And on the third hand (don't ask whose hand this is), strategically breaking rules can evoke powerful feelings of confusion or helplessness but you have to give the player sufficient reason to trust the system AND clearly convey that the breaks are deliberate so it doesn't just feel like shoddy and unclear design.

KevinHelpUs (on YouTube!)

Loved it! Appreciate the Avatar avatar, and thank you for mentioning that these design similarities can make genres feel samey. I'm playing Kingdom Come Deliverance right now, and I'm tempted to start Baldur's Gate 3 (late to the party, I know), but I'm worried it's going to feel too similar. Also love the nod to Cultist Simulator! (And we're all happy to support, and I hope things are better now.)