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Actually, the animation has already been done for a long time。I had the flu before,Delaying some time。


about Spear animations:

The animation requirement for DAR requires the weapon type to be a greatsword. The steel spear and new spear weapon types in the weapon esp have been changed to greatswords.(This is for a more complete running animation)

At the beginning of the dragon effect, it will consume 30% of health. And then it will continue to consume magicka.When the magic is depleted, the dragon effect will end。



Now this new spell v2 esp can be used together with the old animation package. But new ones need to be given high priority because there are new weapons。

next ,I will add some features to the new ESP and move the old animation spell to it.


Files

TESV MCO spear animations

EMMMMM A new beginning my patreon : https://www.patreon.com/user?u=44116480

Comments

Anonymous

My LOOT died

Diminutive Scholar

Can this work with other spears--added by Animated Armoury, for example--if I change the conditions?

Anonymous

It does. Here's the conditions I use for Animated Armoury and Skyrim Spear mechanic. Unfortunately the grip position is a little off for some of them. IsEquippedRightHasKeyword("NewArmoury.esp" | 0x0e457e) OR IsEquippedRightHasKeyword("NewArmoury.esp" | 0x0e4580) OR IsEquippedRightHasKeyword("SkyrimSpearMechanic.esp" | 0x000d62)

Kingofall 92

Will this work for SKYSA?

하기환

무기도 장창 하나뿐인데 저검은 어디에 있나요?

하기환

무기해결은 되었는데 용이 안나오네요

*OverlordWarlord the Omnilord *

Is anyone else having a problem where their gold textures on their armor & weapons are turning black. Just to name an example I'm using the Black Martial armor from Kirax complete collection and the gold textures(like the gold pauldron) are turning black. They turn black whenever I use the power attacks of this moveset. Thankfully the gold textures of both the armor & weapons fix themselves whenever I unequip the weapon. Also I kept the cyclic interaction of the esp & esl because whenever I removed SpellsV2 as a master of Spear the texture problem would no longer happen but I would no longer be able to trigger the fire dragon mode spell. Another thing I noticed but is not really a bother to me is whenever I load into a save the fire explosion/wave effect of dragon mode roar plays just once around my player right as I load in as if he's about to transform (it's just visual and doesn't do damage or anything) I'm guessing the SpellV2 animations esp is part of this problem but I don't really know how to go around fixing this due to the complexity of this cyclical interaction it has and the other mods that are potentially conflicting with it. Is there a place in my load order the movesets esps & esl are supposed to be in. Sorry this is so long, I wanted to explain my situation with enough detail to potentially lead to an answer.

*OverlordWarlord the Omnilord *

Additional clarification, I get around the cyclic interaction and loot error by deactivating the spear animation mod and reactivating it after I use loot for when I'm downloading some other new mod.