Chosen Ones, Part 9 (Patreon)
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To the Earth Nation our heroes go!
I've done arena competitions with players in the past, and the lesson I've taken away from it is that those even tests of power can be a tad boring and one-sided unless the characters have a lot of ways to thwart or neutralize each other. Although it's tempting to try to drag it out and make it last longer, in most cases, it's enough to do maybe two or three actions, and after that it's fairly clear who the winner will be. There's just not enough spectacle in pen and paper to capture the tension of a fluid sparring match. Only in really specific cases will one character have enough diverse abilities and counters to be worth seeing it all.