Defeat (Patreon)
Content
Ongoing adventures here:
https://www.webtoons.com/en/challenge/the-talon-of-wisdom/list?title_no=485558
Here's something else you only tend to see on a GM basis: creatures or animals that would rather run away when they realize they're facing the risk of serious injury or death. A lot of creatures in the wild don't even like fighting each other too much because a broken leg can mean starvation, so even something as big and as tough as a bearlk can decide to cut its losses if it feels like things aren't going the way it wanted.
The opposite of this is what I call "suicide goblins", and I've seen them in all kinds of games and settings. I once played in a game where a small squadron of fighters jets refused to back off even after we shot half of them out of the sky. I have no idea why a band of pirates would have such a strict "to the death" policy, but in a lot of games everything does. You'd think they'd at least have half a mind to fall back and rally at a more defensible position.