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Remember in this week's update, Alex was going to cover the latest update to Unreal Engine 5? Well, it turned out that there were numerous issues that prevented that happening, so he executed a classic DF pivot, returning to The Last of Us Part 1 to see the extent to which Naughty Dog has 'fixed' the port.

Many patches have followed since we first looked at the game and many issues remain - particularly in terms of stutter, CPU and GPU utilisation. However, the good news is that at least the texture management problems have been comprehensively resolved and a highly respectable experience is now possible for PC users with 8GB graphics cards.

This one will go up later today, but all supporters can watch now.

Downloads: https://www.digitalfoundry.net/the-last-of-us-part-1-has-naughty-dog-fixed-the-pc-port

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The Last Of Us Part 1: Has Naughty Dog Fixed The PC Port?

One of the most disappointing PC launches of the year was the conversion of The Last of Us Part 1. Many patches have followed since we first looked at the game and many issues remain - particularly in terms of stutter, CPU and GPU utilisation. However, the good news is that at least the texture management problems have been comprehensively resolved - and a highly respectable experience is now possible for PC users with 8GB graphics cards. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

Comments

Anonymous

In normal 3rd party games I expect the PS5 to be around 2070S, but for first-party titles which are most optimized, a 2080S is probably more similar to the PS5.

Xerxes

I'm running this on a 1060 and a 5600X (And yes, to make matters worse I went for PC over PS5 because I'm that sort of person), textures still look like mud on my GPU (Its just the consequence of a GPU running on its last legs in my opinion) but even I've managed to see improvements. I'm never going to be able to run it on my 1060 at PS5 quality but at least now it looks like it could become a decent enough version with a few more patches.