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Hi everyone, it's Rich here and as promised, I did put together a quick video based on the venerable GTX 1080 Ti attempting to take on ray-traced Control on close to console-equivalent settings. There's no exact match here, owing to Remedy's various tweaks for consoles, including checkerboarded RT reflections.

This came about as part of an effort to start benchmarking older GPUs, but I thought I'd break this one out for its curiosity value! I also slotted the 1080 Ti and the 2080 into the Plague Tale Requiem PS5 benchmark used in the 4070 Ti review. Enjoy!

Downloads: https://www.digitalfoundry.net/bonus-material-control-ray-tracing-vs-gtx-1080-ti

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Bonus Material - Control Ray Tracing vs GTX 1080 Ti

Nvidia's Pascal generation of GPUs did not include hardware-accelerated ray tracing features, but a certain selection of RT titles *will* run - and the demanding Control is one of them. In revisiting 1080 Ti, Rich can't help but see just how well the classic card handles this most demanding of games.

Comments

Ferdinand

Retesting older GPUs is always fun to see. Kind of feels like RandomGaminginHDs work.

Thomas Trala

I'm still rocking a 1080ti even though it's a dinosaur now, I wouldn't dare try to turn on RT. It is super interesting to see that it can perform at PS5 levels though.

digitalfoundry

Haha.... at a lower resolution, I guess, yes! Still would like the checkerboard reflections option on PC though!

Christoph Zürcher

I'm honestly impressed by how the 1080 Ti holds up still. Thanks for sharing!