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The core engine that powered Final Fantasy 15 gets upgraded and enhanced for Forspoken, which we've now had a chance to sample via the recently released demo. So how does the demo shake out overall in terms of its technology? And how do the performance, quality and RT modes differ in both 60Hz and 120Hz configurations? And how does FSR2 work within the game? Oliver Mackenzie has answers.

Downloads: https://www.digitalfoundry.net/forspoken-ps5-demo-breakdown-performance-quality-and-ray-tracing-modes-tested

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Forspoken PS5 Demo Breakdown: Performance, Quality and Ray Tracing Modes Tested!

The core engine that powered Final Fantasy 15 gets upgraded and enhanced for Forspoken, which we've now had a chance to sample via the recently released demo. So how does the demo shake out overall in terms of its technology? And how do the performance, quality and RT modes differ in both 60Hz and 120Hz configurations? And how does FSR2 work within the game? Oliver Mackenzie has answers. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

Comments

Anonymous

Thx for the Sporfoken Video 👍

Anonymous

minor feedback: some spacing in editing would go a long way, as I couldn't properly focus on what was being said because you already went on to a different topic in basically one breath. that might just be me though, I do have attention deficit problems haha

Anonymous

it kinda feels like you were just reading off a script - which isn't inherently a bad thing (and I did ultimately enjoy the video), but it does sort of lack the attachment to what was actually shown on screen.