Bonus Material: Elden Ring 1.03 Data Dump (Patreon)
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Hey everyone, it's Rich. In this week's DF Direct, we talked about performance gains in Elden Ring patch 1.03. The intro cutscene seemed to have a 4-5% increase in performance on PS5 and Xbox Series consoles, but what caught our eye was that in the open world, Xbox Series machines received a performance bump of around 7% whereas PS5 seemed static. PS5 has always had a performance lead over Series X, but now we're finding that the Microsoft machine has around 96% of the performance of PlayStation 5 in our test samples where it matters most - in the open world.
So how do we make these determinations? Tom is typically the king of patch vs patch comparisons - we play the game at launch, figure out the performance bottlenecks and then archive the footage in the form of a number of clips, along with the performance data. We can then re-run those tests in future patches and of course, because the tests are the same between consoles, they can be used for console vs console comparisons too. Ultimately, if a game stops receiving performance optimisations we could in theory compare each iteration or just the launch and 'final' patches.
In the case of this comparison, Tom was busy on GTA5, so compressed versions of the clips along with the performance data files (in .txt format, the largest clip data file size is just 276K) were sent via WeTransfer and I matched them on my end and produced the clips. 1080p downscaled versions were then sent to Audi for the DF Direct.
Embedded here and available for download below is a small sample of the permutations we have available from Elden Ring 1.03 vs 1.02, just from a limited number of clips (we kept the sample low for the Direct). We actually did a lot more - we did the quality modes for each console as well. But the percentage differentials turned out to be very very similar, and as quality mode runs slower, the performance uptick just results in a 1-2fps difference.
Downloads: https://digitalfoundry.net/2022-03-20-elden-ring-patch-103-vs-102-data-dump