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Hey everyone, it's Rich. In this week's DF Direct, we talked about performance gains in Elden Ring patch 1.03. The intro cutscene seemed to have a 4-5% increase in performance on PS5 and Xbox Series consoles, but what caught our eye was that in the open world, Xbox Series machines received a performance bump of around 7% whereas PS5 seemed static. PS5 has always had a performance lead over Series X, but now we're finding that the Microsoft machine has around 96% of the performance of PlayStation 5 in our test samples where it matters most - in the open world.

So how do we make these determinations? Tom is typically the king of patch vs patch comparisons - we play the game at launch, figure out the performance bottlenecks and then archive the footage in the form of a number of clips, along with the performance data. We can then re-run those tests in future patches and of course, because the tests are the same between consoles, they can be used for console vs console comparisons too. Ultimately, if a game stops receiving performance optimisations we could in theory compare each iteration or just the launch and 'final' patches. 

In the case of this comparison, Tom was busy on GTA5, so compressed versions of the clips along with the performance data files (in .txt format, the largest clip data file size is just 276K) were sent via WeTransfer and I matched them on my end and produced the clips. 1080p downscaled versions were then sent to Audi for the DF Direct. 

Embedded here and available for download below is a small sample of the permutations we have available from Elden Ring 1.03 vs 1.02, just from a limited number of clips (we kept the sample low for the Direct). We actually did a lot more - we did the quality modes for each console as well. But the percentage differentials turned out to be very very similar, and as quality mode runs slower, the performance uptick just results in a 1-2fps difference. 

Downloads: https://digitalfoundry.net/2022-03-20-elden-ring-patch-103-vs-102-data-dump

Files

Elden Ring Patch 1.03 vs 1.02 Data Dump

Thanks for backing the DF Supporter Program. 00:00 Xbox Series X 1.03 vs 1.02 01:48 Xbox Series S 1.03 vs 1.02 03:31 PlayStation 5 1.03 vs 1.02 05:20 PlayStation 5 1.03 vs Xbox Series X 1.03

Comments

d0x360

I played on PC from 1030pm last night straight through till 940am and it was rock solid. Well there was a single stutter around 8am in some cave, it was just a couple frames and that's it. It didn't even crash lol. I also didn't clear my shader cache this time like I have been every other time I've played. I dunno what it could be but it's basically perfect. I even did a couple invasions and got invaded myself with no issues. Of course I saw that there is some exploit that scum are using online in pvp. It causes an instant crash to desktop then when you load the game back up you get stuck in an infinite falling death loop. Sometimes you can break out of it by spamming the map button and fast traveling but not always so... Offline for me until it's fixed

digitalfoundry

Yeah, your update prompted the tweaks made to the video last week. It ran a lot more smoothly on my PC than it did on Alex's. However, still getting reports from many of performance issues so I don't think they're out of the woods yet.

d0x360

Yeah it's really odd. I hope that we eventually get both a proper fix and a solid answer about what is going on. It actually reminds me quite a bit of the horrible Batman Arkham Knight port on PC. I always assumed the issue with that was they modified the streaming system for an APU and when ported to PC they just left it the same as the consoles... But I have no idea if that's even a possibility. I was thinking about raising the latency of my system memory and lowering the clocks to see if performance changes. Right now it's g.skill (Samsung b-die) running at 4000mt CL14-14-14-34. It's the only thing I can think of that might be different from the average. That or the fact that I have just Windows on a g4 Samsung pro, the game on the same model drive but larger capacity and everything else including my swap and all my default folders on an HDD. I do it that way so it's simple to wipe Windows and never lose anything. I also don't have any RGB software and all overlays are disabled, even steams.

Peter H.

Is it me or have they reduced the FOV on both Xbox and PS?