Coming This Week on Digital Foundry (Week 8, 2022) (Patreon)
Content
Hello there and welcome to your regular, scheduled weekly update on everything happening within Digital Foundry, subject to last-minute pivots, of course. Last week's major pivot was, of course, the Cyberpunk 2077 1.5 patch release, where Tom Morgan had to drop everything he was doing, de-archive his existing patch 1.23 data and then re-test the whole game over across three different platforms and five different modes.
This week? Just the one pivot... potentially!
* Rich (ie me) continues to work on the Steam Deck review. Valve has been quite open about various SteamOS updates and I finally feel that after Saturday's updates, I can actually review the system. I'd also like to send a shout out to the supporters on the #Steam-Deck Discord channel for helping a painfully green noob to actually navigate Linux. End result: our FCAT-based PC benchmarking system does now work on the Deck. Lots of fun and hard work over the next few days though...
* John starts work on his next retro project, ready to switch over to Gran Turismo 7 at any given point.
* Alex will be taking point on the PC version of Elden Ring.
* Tom is handling the console versions of Elden Ring. It's worth pointing out here that this coverage may be delayed as we've agreed with Namco that we would not put out performance data from anything other than the day one patch.
* Audi will be bringing retro supporters the next instalment of DF Retro Pick-Ups!
* Will is still in the midst of reviewing the Core i7 12700K, 12400F and - yes - due to popular demand, we'll be looking at that quad-core Core i3 12100!
* Oliver has completed work on CrossFireX for ALL Xbox consoles, which we'll be putting on early access for premium/retro supporters soon!
Exciting times ahead! Obviously the Steam Deck coverage won't stop at the review so let us know what you'd like to see us do with it.
Have a great week!