Coming This Week on Digital Foundry (Week 2, 2022) (Patreon)
Content
Hi everyone, it's Rich here with the first update of the new year! It's been a long haul getting everyone back from vacation and back into the groove, so thanks so much - once again - to Oliver Mackenzie - for pulling out all the stops and ensuring we had a decent array of content while we were getting our act together!
So, what's going on? Well, January is a very, very quiet time of year. However, there's some nice stuff in development:
* John is working on a video that takes a look at the new Switch port of Shadow Man Remastered.
* Alex will be looking at the PC port of the excellent God of War, with all of the console comparisons, image quality breakdowns and settings analysis you'll need. He's also working on a new PC Time Capsule video.
* Tom is conducting a detailed breakdown of the GeForce Now RTX 3080 tier, stacked up against xCloud and Stadia. After that, he'll be taking a look at the PC port of Monster Hunter Rise.
* Rich (ie me) - well, still working on that Forza Horizon 5 studio visit content which has turned into quite the epic project. Truth is, I've been diverted onto other projects recently which has put this one back, something that often happens...
Lots of upcoming stuff being discussed - obviously we have an eye on the upcoming Uncharted remaster collection for PlayStation 5. I've also been sitting on the Ryzen 4700S for some time now - essentially a small form-factor PC board using the PS5 APU. It's essentially useless for many tasks owing to its hobbled PCIe slot, but maybe I should try running PS3 emulation on it?
There's also quite a lot of movement in the PC GPU space at the moment. No sign of any review samples yet, but we'll look at chasing them. However, I'm very concerned about pricing. It's one thing to see gigantic pricing owing to scalping. However, if the 'scalped' prices are influencing actual retail pricing, this is a major problem with ramifications for the entire ecosystem.