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Rich, John and Alex got together on Friday afternoon to talk PSVR2... then they did it again on Saturday after John's PC crashed and erased his capture! So in a bizarre scheduling scenario, this is the second Direct we've recorded this year, the second you'll get to see - but the first that the public at large will enjoy. And we hope you enjoy it too!

Downloads: https://digitalfoundry.net/2022-01-09-playstationvr2-spec-analysis-horizon-call-of-the-mountain-reaction

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PlayStationVR.2 Spec Analysis + Horizon Call of the Mountain Reaction

PSVR2 has now been officially confirmed and a full specs sheet has been revealed. Join Rich Leadbetter, John Linneman and Alex Battaglia for their reactions to the excellent specification, thoughts on the Horizon Call of the Mountain tease plus expectations for the software to come. Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

Comments

Anonymous

Cinematic mode was one of the best features of the original PSVR, having a massive screen to play any game with was transformative. I sincerely hope they can retain it moving forward.

Anonymous

WoW, video download speeds have really improved. Thanks guys!

digitalfoundry

We've not actually done anything. We're entirely at the mercy of how packets are routed across the internet, but I'm glad things are looking up for you.

Anonymous

Motion sickness reduction is the most interesting (to me) possibility regarding the vibration in the PSVR2 headset. https://www.nature.com/articles/s41598-020-64302-y https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0194137#references https://www.roadtovr.com/researchers-head-mounted-haptics-combat-vr-discomfort-walkingvibe/