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In the week that Xbox celebrated 20 years of existence in various forms, where Phil Spencer came out in favour of emulation and against Activision management, and where Age of Empires 4 coders Relic specifically addressed Alex's feedback on the game, it's safe to say we have to lots to talk about. Oh yes - and the RT patch for Hellblade on PC! Enjoy this one and apologies in advance for Rich's audio - OBS Studio decided to ramp up levels for no reason whatsoever. We've done our best to mitigate it so I hope it doesn't impact your enjoyment too much!

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Downloads here: https://www.digitalfoundry.net/2021-11-20-df-direct-weekly-38-xbox-20th-anniversary-xbox-360-fps-boost-hellblade-pc-rtdlss

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DF Direct Weekly #38: Xbox 20th Anniversary, Xbox 360 FPS Boost, Hellblade PC RT/DLSS

With John hunkering down to complete the latest DF Retro episode, it's Rich, Alex and Tom at the mics for this week's DF Direct Weekly - and this week, there's a strong Xbox focus in the news. #Xbox20 discussion, new FPS Boost, Nvidia gets into spatial upscaling and launches a new visual comparison tool, Age of Empires 4 is patched to great effect - and is the Hellblade RT patch for PC any good? Join the DF Patreon for EARLY ACCESS to every DF Direct Weekly, pristine video downloads, behind the scenes content and much, much more: https://bit.ly/3jEGjvx Podcast RSS Feed: https://digitalfoundry.podbean.com/ Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 00:00:00 Introductions 00:00:38 Xbox 20th Anniversary, backwards compatibility update + more 00:15:50 Phil Spencer calls for wide support of emulation 00:20:21 Elder Scrolls 6 will only appear on Xbox Series and PC 00:24:20 Nvidia launches new upscaling algorithm 00:30:05 Age of Empires 4 gets update based on feedback 00:33:16 Hellblade PC patch brings RT and DLSS 00:41:57 DF Content Discussion: Elden Ring network test 00:48:41 DF Content Discussion: Guardians of the Galaxy post launch update 00:53:57 DF Supporter Q1: Why do so many games release with incorrect frame-pacing? 01:00:58 DF Supporter Q2: The saga of conflicting cloud gaming experiences 01:11:05 DF Supporter Q3: If a current gen game is displayed in a 1080p, will the game potentially perform better? 01:14:13 DF Supporter Q4: UE4 DX12 HDR doesn't always work on but DX11 HDR works. Is there any way a user can fix this? 01:16:40 DF Supporter Q5: With the limited availability of PlayStation and Xbox consoles do you think this will lead to both companies having nearly equal amount of console sold? 01:21:01 DF Supporter Q6: Do you expect Sony or Microsoft to come forward with handheld versions of their consoles anytime soon? 01:24:13 DF Supporter Q7: Tom, recommend me somewhere to eat in Brighton!

Comments

Eric Hurst

Excellent intro music!!