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This one's going live later today but all supporters can watch now. Just to reiterate, it looks like Patreon's API responses have changed again with no notice, meaning some may have issues logging into digitalfoundry.net correctly. The Gamer Network tech team will take a look at this when they return to work.

Here's the blurb: There's never been a better time to revisit Dark Souls 2. The ambitious DS2 Lighting Engine mod on PC adds a suite of upgrades including volumetric fog, world shadows, and high grade ambient occlusion - plus Nvidia DLAA and AMD FSR support. Better still, the Lighting Engine allows others in the modding scene to implement their own changes to the game - with impressive results that would fit our expectations of an official remaster. Tom goes in-depth on the upgrades compared to the original game.

Downloads: https://www.digitalfoundry.net/dark-souls-2-lighting-engine-mod-modernising-and-enhancing-an-overlooked-fromsoftware-classic

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Dark Souls 2 Lighting Engine Mod - Modernising And Enhancing An Overlooked FromSoftware Classic

There's never been a better time to revisit Dark Souls 2. The ambitious DS2 Lighting Engine mod on PC adds a suite of upgrades including volumetric fog, world shadows, and high grade ambient occlusion - plus Nvidia DLAA and AMD FSR support. Better still, the Lighting Engine allows others in the modding scene to implement their own changes to the game - with impressive results that would fit our expectations of an official remaster. Tom goes in-depth on the upgrades compared to the original game. Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: https://store.digitalfoundry.net Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00:00 Introduction/Dark Souls 2 Tech Overview 00:02:49 Volumetric Fog Upgrades 00:05:08 PCSS Shadow Upgrades 00:06:11 Lighting Upgrades 00:07:52 Nvidia's DLAA Support/Terrain Optimisation 00:09:18 Performance/Modding Support 00:11:38 Final Thoughts

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