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Yes, we've done a pivot - or more specifically, Alex has. Work on the Need for Speed Underground RTX Remix video was paused when we saw this. The mod is available now, but somewhat under the radar. The video here goes public tomorrow at 3pm UK time, so please don't share the YouTube URL until then.

So, this week, we were approached by modder EXXXcellent with something remarkable: the existence of a path tracing renderer within Dragon's Dogma 2. The technology is far from being in a shippable state for gamers, but it is there, it works and it looks terrific. In this video, Alex Battaglia shows you the path-traced renderer in action, how to install EXXXcellent's mod and speculates on why the renderer is in there in the first place.

Downloads: https://www.digitalfoundry.net/dragons-dogma-2-path-tracing-its-real-it-works-and-heres-how-it-looks

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Dragon's Dogma 2 Path Tracing: It's Real, It Works And Here's How It Looks

This week, we were approached by modder EXXXcellent with something remarkable: the existence of a path tracing renderer within Dragon's Dogma 2. The technology is far from a shippable state for gamers, but it is there, it works and it looks terrific. In this video, Alex Battaglia shows you the path-traced renderer in action, how to install EXXXcellent's mod and speculates on why the renderer is in there in the first place. Find the mod here: https://www.nexusmods.com/dragonsdogma2/mods/693?tab=images Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net For commercial enquiries, please contact business@digitalfoundry.net

Comments

dk382

Already played around with this. It's very neat, though it's mostly only useful as a photo mode tool without a good real-time denoiser

Corbin Lee

I’ve been playing with the Quality RT mod primarily to turn off their native denoiser, which interacts poorly with DLSS. This may be addressed in the video, but I find myself wishing it were possible to engage Ray Reconstruction, but I also am not quite savvy enough to know if that would even be an effective replacement. Regardless, excited to watch!