[DEVBLOG#258] Vehicle upgrades - Mule (Patreon)
Content
Hello everyone!
The day of my move is approaching fast - in fact, tomorrow I'm packing up my laptop and the day after I will be on my way.
That being said, I know I'm your favourite workaholic, and I have been hard at work coming up with cool upgrades for a different vehicle: Mule.
Mule is a great way to deliver resources early in the game, but it suffers from the fact that it's terrible when it comes to off-roading, it has very little armor, it has very little fuel capacity, and the acceleration is absolutely horrible.
The upgrades I have planned out for the Mule fix these issues!
OFFROAD TIRES
- Label: offroad tires
- Description: Replace the tires with deep threaded tires that provide more traction and will allow the vehicle to move significantly faster offroad.
- Effect:
- Set Off Road Path Cost Multiplier to 0.80
- Set Winter Path Cost Multiplier to 0.80
- Set World Speed Multiplier to x1.10
- Cost: 4x VVE_Wheel, 40 steel, 40 chemfuel
- Work cost: 2000 ticks
- Uses vehicle colors: False
- Visuals added: Add the layer called Tier1_Hauler_UpgradeTires to the vehicle rendering.
EXPANDED CARGO SPACE
- Label: expanded cargo space
- Description: Increase the amount of cargo that can be hauled by this vehicle, and add two additional passenger slots.
- Effect:
- Increase CargoCapacity by +200
- Add 2x Passenger slots
- Cost: 60 Steel, 220 Cloth
- Work cost: 3200 ticks
- Uses vehicle colors: False
Visuals added: Add the layer called Tier1_Hauler_UpgradeCargo to the vehicle rendering.
EXTERIOR ENGINE
- Label: exterior engine
- Description: Elevate the engine to improve its efficiency at the cost of exposing it to damage.
- Effect:
- Engine is no longer set to Internal
- Fuel consumption rate reduced by 2
- Acceleration rate increased by 0.02
- Cost: 40 Steel, 2 Component
- Work cost: 3200 ticks
- Uses vehicle colors: False
Visuals added: Add the layer called Tier1_Hauler_UpgradeEngine to the vehicle rendering.
REINFORCED ARMOR
- Label: reinforced armor
- Description: Weld a layer of reinforced steel plating to the vehicle, increasing its armor value at the cost of increasing vehicle mass and lowering acceleration.
- Effect:
- Increases ArmorRating_Sharp by +0.12 on all vehicle components.
- Increases ArmorRating_Blunt by +0.08 on all vehicle components.
- AccelerationRate decreased by 0.01
- Mass increased by 40 kg.
- Cost: 120 steel.
- Work cost: 6000 ticks
- Uses vehicle colors: True
Visuals added: Add the layer called Tier1_Hauler_UpgradeArmor to the vehicle rendering.
BIG CHEMTANKS
- Label: big chemtanks
- Description: Attach two big chemfuel canisters to the bottom of the vehicle to allow it to travel greater distances without the risk of running out of fuel.
- Effect:
- Fuel capacity increased by 160.
- Cost: 60 steel.
- Work cost: 2000 ticks
- Uses vehicle colors: True
Visuals added: Add the layer called Tier1_Hauler_UpgradeChemfuel to the vehicle rendering.
All in all, a fully upgraded Mule should look something like that:
That's it for this quick devblog. You will hear more from me next week! Oskar Potocki, signing out!