Roadmap July 2022 (Patreon)
Content
Hello folks and welcome to another Vanilla Expanded roadmap, where I will try my best to provide you with accurate state of all our ongoing projects.
In the last month we have released the following mods:
Vanilla Textures Expanded - Facial Animations, a great mod by Cassie which you can check out in latest Mr Samuel Streamer's videos
Vanilla Persona Weapons Expanded - a mod that adds customization to Persona weapons, allowing you to pick what your weapon will look like
Vanilla Base Generation Expanded - a mod by Kikohi, who got lots of community members to help him design new structures for vanilla factions. These structures are then used to procedurally generate towns, villages and cities, which in turn means that raiding enemy bases is so much cooler!
Following mods are in testing:
Vanilla Skills Expanded - A unique mod that adds various expertise your pawns can unlock upon reaching high enough skill in something they are passionate about. These expertise will allow them to unlock their hidden potential and become even better. Only one expertise is allowed per pawn, and it acts as a separate, new skill. This mod also adds three new passions. It's undergoing testing and should release this month.
Vanilla Psycasts Expanded - I think I talked enough about this mod already. Instead, I will tell you about where it stands. The mod is undergoing a second round of beta testing and is now complete when it comes to abilities - there is 150 psycasts in it, and all have been tested and bug fixed to make sure they work as intended. They have also been balanced, but I envision we will get a lot more feedback when the mod releases. We are now in the process of ironing out back-end bugs as well as adding the system for NPC pawns to spawn with Psylinks, so that the enemies can use psycasts against you.
Following mods are being worked on:
Vanilla Backstories Expanded has a list of backstories locked in, and thanks to Legodude we also have a neat little program that automatically turned vetted community submissions into BackstoryDefs. All we're waiting for now is to incorporate the custom backstories code from Humanoid Alien Races into Vanilla Expanded Framework, thanks to erdelf.
Vanilla Vehicles Expanded work is ongoing, we have over 15 different vehicles already planned out and drawn, and Smash Phil is working with us to put them in the game. More information about Vanilla Vehicles Expanded will be available on Patreon in the coming days or weeks. You can't rush perfection.
Vanilla Animals Expanded - Royal Animals has many animals already drawn. We plan to start mod design work on them soon.
Vanilla Factions Expanded - Ultratech is a brand new merger of two mods: Vanilla Factions Expanded - Hunters and Vanilla Factions Expanded - Androids. It will feature two entirely different, complex systems for immortality - whether you choose to create biological sleeves for your colonists, or synthethic androids that need to learn what it means to be human, the choice is up to you. Bear in mind however, that the two factions added by this mod are hostile to one another, so ultimately you will have to choose a side... or turn against them both.
Vanilla Lore Expanded digital book work is in late stage of development. Over 100 pages long already (we estimate 200 pages when we're done), it gives you our take on RimWorld lore, greatly expanding on any tidbit of information that can be found in the Official RimWorld lore primer, character backstories, item descriptions and so on. Full digital version will be available on our Patreon for Silver tier patrons and above, whilst the shorter free version will be made available here on reddit for everyone.
Due to the license we have obtained from Ludeon Studios, we cannot offer you a physical copy of the book, however the full version on our Patreon will be available in a Ready-to-print PDF if that's what you desire.
RimWorld © Ludeon Studios Inc. “RimWorld Vanilla Expanded – Lore” was created under Ludeon’s license and permission agreement with the author, using assets and intellectual property owned by Ludeon. However, “RimWorld Vanilla Expanded – Lore” is an unofficial work and the use or appearance of any Ludeon trademarks in and related to this work does not imply any affiliation with or endorsement by Ludeon.