[DEVBLOG#38] Christmas time! (Patreon)
Content
Hey everyone and welcome to another mod development diary. This time, we are focusing on all the Christmas stuff I've done so far. Most of it is based on your requests, so hang on tight and get ready for a wild jolly ride!
This is a Christmas tree. It will cost wood and gold to make, and is a necessity if you want to get your share of Christmas presents. It's quite beautiful, so don't hesitate to make more than one, as pawns will really love working around a Christmas tree. I took an inspiration from all those jolly Christmas workers - I bet they are so happy that there is a Christmas tree in their workplace on the Christmas day.
That's sarcasm, I also have to work Christmas. I hate it. Anyway, let's move on.
These are Christmas presents. If your colony has at least one Christmas Tree by winter time, Santa will make sure to drop some of these special drop pods around it. Watch out tho, falling presents can kill your colonists!
You open a present the same way you would open a cryptosleep casket - you designate a pawn to open one up. What's inside? Could be anything. Literally any ThingDef can spawn inside - that includes any item, weapon, apparel - modded or not, any pawn (cougars in your presents?) and most importantly any event. Opening a present can cause more drop pods to fall from the sky, as well as raids, solar flares, flu outbreaks and even volcanic winters.
This is a fireplace - it doesn't allow you to cook, but provides a large bonus to mood in the area. It can be made using any bricks, so it can fit perfectly into your base!
This on the other hand is eggnog, and it's a new social drug made using eggs and milk. Not quite sure what effect it would have, but we're working on it!
More content will be available in the Christmas mod, so be sure to stay tuned. Also, keep those ideas coming!