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Much of November was spent improving workflows and process, implementing new art software, and blazing through a whole lot of Stellar Cartography stuff.

The Wastes B

The Wastes content (modern and post apocalyptic surface stuff like roads and ground floor buildings) will now spill over into a second pack. I've added assets for making burnt down buildings, as well as modifying existing content to make partially burnt buildings. See the video (Pending) for usage.

Draped cloth has also been added to this pack. Fill out old warehouses, or add a bit of mystery to a space by covering stuff up. There is a cloth style and a tarp style. All objects are re-colorable. There are more than you see in the image above!


New Pack: UI

As suggested by a patron, the UI elements for the upcoming Stellar Cartography pack is split off into its own new pack. Perhaps you could use some UI symbols, but you aren't making space maps. This is a great idea, because SC is going to be huge.

Hospital beds are now included in Scrapers (Where I add business/commercial assets). The plan was to have a hand full of medical-focused objects, but I ran out of time.


More work went into Cyberpunk assets, and I've started in on modern themed artwork, but I don't have anything to show just yet. I got a lot of momentum with Stellar Cartography, and ended up throwing a lot of time at that (Estimated to be about 40 hours, but I was having fun).


Discord

Have you muted the server? Are there better settings I can apply to keep your notification bloops under control? Please let me know. I still find the notification settings to be a bit confusing, and I want to make sure you can get the information you want from the server.


Go to the pinned post and download the new The Wastes B, HellScape - UI and HellScape Scrapers to get all the new stuff. Do not overwrite the existing HellScape The Wastes.



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