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This month features more space, alien and modern tech, with an emphasis on Cyberpunk. At the start of October, our voting members called for the start of the Cyberpunk pack, but it didn't get nearly as much love as the other packs. During November, I worked on a test map to see what core objects would help flesh it out, and nothing says Cyberpunk quite like rain soaked streets filled with venders. (Take a look at the Cyberpunk map for examples of how all of HellScape can be used to set the scene).

Many of these new items found their way into other packs. Find all of these new assets on the Start Here post.

Tech Ship 1.7

-Fixed tags for Hand holds, top down ladders,
Airlock and Escape Pod text, and Wall T brace
-Added Scrape/drag floor damage path
-Added 2 new metal plate patterns

Cyberpunk 1.1

-Added Bicycle, leaned and laid down, colorable
-Added Cyberpunk bathtub with ice option
-Added Food Stall, generic, with colorable side tables, wood side tables and cart version
-Added ground metal plates
-Added food: Bowl, ramen, soup, meat on a stick, and Sushi!
-Added clear and colorable umbrella
-Added CyberConcrete pattern and edge path for making monolithic concrete structures of any shape
-Added road grime path
-Added Cyberfloor pattern (inspired by V's apartment)
-Added metal floor plate
-Added fine wood floor for fancy Cyberpunk rooms

Xeno 1.1

-Added blue Xeno Wall, Blue Xeno pattern and blue xeno transition path

Scrapers 1.6

-Added Gym bar, bench, weights and dumbells

Military 1.4

-Added folding tables (For outposts) clean and well worn
-Added landing pad / carrier deck pattern and terrain (use height blend to mix sand/dirt/snow onto your landing pads)

Airship 1.6 + 1.7

-Fixed tags for Hand holds, top down ladders, Airlock and Escape Pod text, and Wall T brace
-Added Scrape/drag floor damage path
-Added 2 new metal plate patterns






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