Service Release (Patreon)
Published:
2024-01-26 10:03:54
Imported:
2024-02
Content
Thanks to everyone who has taken the time to report an issue in GitHub. All files have been updated in JTBIN. You can run your favourite MiSTer/Pocket updater or grab the files manually.
This service release tackles the following issues:
JTSHOUSE (Splatter House)
- Old MCU replaced by new JT6301, cycle accurate
- MCU/sound blank interrupts match PCB
- Sound thumps at power-up removed
- Overall, MCU timing should be precise after this update
- Relative position of video elements corrected
- Pause support
JTCPS1 (CPS1)
The following bootleg games have been reinstated to JTBIN
- Pang! 3 (bootleg, set 1)
- Street Fighter II' Champion Edition (Accelerator!, bootleg, set 1)
- Street Fighter II' Champion Edition (Accelerator!, bootleg, set 2)
- Street Fighter II' Champion Edition (Accelerator Pt.II, bootleg)
- Street Fighter II' Champion Edition (Rainbow, bootleg, set 3)
- Street Fighter II' Champion Edition (Red Wave, bootleg, set 1)
- Street Fighter II' Champion Edition (Red Wave PtII, bootleg)
- Street Fighter II' Champion Edition ('Taiwan' bootleg with PAL)
- Street Fighter II' Champion Edition (UPL bootleg)
- Street Fighter II' Champion Edition (V004, bootleg)
- Street Fighter II' Champion Edition (YYC, bootleg)
- Street Fighter II The World Warrior (Quicken, bootleg)
- Street Fighter II The World Warrior (Quicken Pt-I, bootleg)
Other fixes to JTCPS1
- Added continue option for Final Fight and other games on Analogue Pocket
- PCM sound volume and filter adjusted (issues 151 and 156)
- 2.4kHz tone audible in Gulunpa boot up removed
JT1942 (Pirate Ship Higemaru)
- Fixed bug in title screen
- Noticed previously unknown character layer feature, that fixed a different problem in the title screen. Patch submitted to MAME too.
JTKARNOV (Karnov,Chelnov)
- Fixed boot-up freeze regression bug
- Fixed dirty tiles on screen
- Fixed color issue on CRT displays
JTBUBL (Bubble Bobble, Tokio)
- Fixed missing rows in image in Analogue Pocket. This undercovered a constraing in Analogue Pocket file handling: file length must be a multiple of four. Other cores that had files not meeting that constraint have been updated to (JT1942, JTKIWI, JTTORA), this may not have affected most games as it only meant that the last 2 bytes were not transferred, and those two were not always relevant.
- Fixed missing language option in DIP settings
Other cores
- JTCASTLE (Haunted Castle) Fixed sound clipping regression error
- JTCONTRA/JTCOMSC Fixed boot-up regression bug
- Pocket TEST button changed to coin+button 2. This is needed because of an assignment clash in Dimahoo
- NGP platform changed to Handheld in A. Pocket
- JTCPS15 More versions of Warriors of Fata work now, thanks to mhmetalheart for the patch
- JTRUMBLE (The Speed Rumbler) Fixed sound balance across game versions
- JTS16B Golden Axe does not start on service mode
- Fixed default button assignment in MRA files for MiSTer
- Fixed button inputs in Hyper Sports