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Good mornin! I wanna get this one up early since it has some pretty important info!


First up Zap and Andy!

(me experimenting with different positions during testing)


The new version of the gremlin puzzle is 100% functional now, I just have to experiment with changing numbers to make it look good. The puzzle is done in a way so that even if the room or environment changes again for whatever reason, it'll still be 100% functional.

With this, the whole dang game is functional, even with the changes! Now I just gotta wait for text and sound.

Second thing: Backup game!

The backup content poll is just about finished, and aside from some potential major changes from last minute voters, stuff is locked in.

Overwhelmingly the most popular choices were orcs and public sex, so those are absolutely in, the next most popular choice is furry elements, followed by fantasy setting, and then cigars.


So! Here's the idea for this game: You're a bard exploring the orcish capital of Tuskany in an attempt to steal the orc king's rare and priceless family jewels. To do so you're gonna have to seduce locals for information, use magic to zonkify castle guards into making out to sneak past them, and maybe even bed the king himself so you can steal those gems and make a fortune!

The idea with this game is to make it short, but have many paths, and let it be a test drive of my new complex JavaScript Twine engine I'm using for SS&S. It'll be nice to flex my drawing muscles, I've been doing mostly work for UI stuff for Zap and Andy in the drawing department lately.

I'll be working on this until I receive either the sound or the text for Zap and Andy, then I will work entirely on that, then go back to this til I get more. The game will be posted on the 29th, giving people extra time to grab it before the month ends.


That's it for this update! Next time I hope to have the skeleton for the bard adventure done for you guys! :D


Enjoy your week!


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