Early access version is out! (Patreon)
Content
We wanted to say thank you, and emphasize how grateful we are for your faith in us, by sending out the newest version before the start of the month. We have a lot of work ahead, and with game development being the tricky thing it is, we wanted to once again use actions to say that we are always working, we are always developing our skills, and we are always committed to the people keeping this project alive.
If you've pledged $5 after this post, but before version 0.3.4 has been publicly released, message us and we'll send you the link.
There are a few very important things I want to mention regarding the top two tiers before I wrap up this post.
We want to make sure that patrons in the top tiers understand that by supporting us they are helping to complete the game, and that both the MC and Scene Tickets are a raffle system.
If you are in the $20+ tier, you'll get a message soon, asking who you'd like drawn for the main character (MC). We will use a random generator to select one request per month. If yours isn't chosen for that month, for every month you donate, your request will be given an extra entry, increasing your chances of getting chosen every month. (Ex: month 1 you have 1 entry, month 2 you have 2 entries, etc...) We will keep entering your request until it's chosen.
For the $35+ tier, adding scenes is a much longer process, and we will draw one ticket every two months. Every month you donate, your request will be given an extra entry to increase your chances. If the chosen request is for a character in a later book, we will add that scene at that time.
Regarding playtesting, we decided that once a playtest version for the high tiers is sent out, we won't send out any others unless the requester has a history of supporting us. This is because it takes more time to send out links to individuals than once in bulk, especially since it is during that time that I'm trying to very quickly fix a lot of bugs, but this decision is also to dissuade people from dropping in and out just to get a playtest version. We hope you understand our time is limited and we want to be as efficient with it as possible.
On an happy ending note, TWO RELEASES IN ONE MONTH BOOM
EDIT: Did a quick bug-fix and it's now version 0.3.5!
EDIT2: The addition of a new route added signficant code changes, so previous saves won't work.