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Hi all! Time for another little art update talking about what I've been doing.
So first things first, if you've played the latest big build (0.9.2) we hope you liked it. Also, here's a link to our Linkhub post with links to older projects etc so you won't have to dig through all of the posts.
As I've already told you in an earlier art update, I(Marty) had suggested to cbob for me to step in and to split the work for our last build. I'd take on a large part of it and cbob the rest. I did that so he could go and reacquaint himself with working on FET after his break in a more relaxed manner.
That means I did a lot of writing and programming for 0.9.2 and all of that really messed up my own planning, setting me back plenty of time. It was necessary and nothing I can't make up for, but I always (much) prefer having bit of leeway to deal with unexpected things and my buffer for that is mostly gone right now.
I did already finish the basic scenes (for the next build) and sent those to cbob a bit more than a week ago. I'll still have to put some more "spit" on those, but I also made some new ones in the meanwhile and did some writing and coding for the next build. We've once again split the work on it and It'll still be a build made partly by me and the rest by Cbob, but if all goes well, far less so by me than the last time. Don't misunderstand, I love working on FET in whatever position, but if I keep splitting my focus we'll reach a point where I simply don't have any new scenes ready.
I mostly finished my part of the next build, but if possible I still want to add a difficult scene(instead of saving it for the next next build). I'll see how that will work out but I might just keep it for a build a bit further into the future.
Besides that I've also been doing some work on getting a more stable and trustworthy android build up and running. The ones in the past have always been flaky and the one I've been creating should fix that. I've already had some people try out the new one and so far it looks like it does what it's supposed to do *crosses fingers*.
I got myself an entry level tablet to test it on. So far I always used my phone for android testing and that was far from the most ideal testing ground. When I played FET on the tablet it was odd how I noticed different things which I didn't on my pc screen.
If you'd like to try out the new android version for yourself, It's pretty much the exact same version as 0.9.23 If you're not experiencing problems with android there's no need for you to try it. But if you have been experiencing trouble with android before, version 0.9.24 might be able to give you something more stable. It can be found in the post together with it's predecessor, HERE . It takes me much longer to create this version, but if it actually ends up working much better for everyone I'll happily switch to doing things like with this version from now on. This one will need android 5.0 or higher to work on though.
My drawing nib was getting really worn out so i put in a new one. These beach pics are made while breaking in the new nib. The new one was really "sticky" at first, meaning it wouldn't stop registering pressure even when I stopped drawing, but the magic of sandpaper helped me solve that problem. For anyone who doesn't remember(or never knew to begin with), I use an old as balls Wacom Intuos2 12x12 and pasta (yes the stuff you eat) for substitute nibs because I really like the "nib on surface"-friction that gives me.
I've been thinking about buying a super fancy draw-on-your-screen-tablet for a while now, but I think I'll keep using my old one for a while longer. I have a strong inclination to not change something when it has proven to work, but more importantly because I think my current setup is better ergonomically. My pasta nib trick would probably not work anymore either...
Let me draw you a pic of the current and the would be future situation to explain. Anyone with some actual experience doing it both of these ways, it'd be nice to hear what you like best and why.
Today I'm working on an old lady scene which I've been looking forward to doing and unless I get some requests from cbob I'll spend the rest of this month working on scenes meant for the build after the next one. Lots and lots to do, but it's all stuff I'm looking forward to work on!
Today is a dreary, rainy Saturday so I've put together some sunny beach pics again to go along with this post. They're somewhat of a continuation from my last art update pics. I'll add some bigger and nude versions in the attachment. It's only after I finished these I realized I could've added Ty Lee instead of Azula... (or Korra) !
And that's it for this update! I'd like to give you some more tangible news on when to expect the next build to be ready, but before I can say anything even remotely trustworthy on that matter we'll have to be at least another couple of weeks into this.
Till next time!
Summary:
-You can find a test android build called 0.9.24 HERE which might work better for you if you're having trouble with android.
- We're working on the new build, but don't ask me when it'll be finished. Can't say yet with any level of certainty.
- We're not even close to finishing the love route(we got some questions about that).