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A sneak peek into Pure's upcoming features...

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Pure 0.220 upcoming features / Part 1

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Anonymous

Always reinventing the game. Keep it coming Peter!

Anonymous

We appreciate the VR support!

Ademar Hermida

Good evening, do you have a release date?

peterboese

I just started the stint on the new version. Idk. Maybe end of October. The release needs always some time. At the end I give it to the test group and so they can proof if other things work properly, like ppfilters and such. Therefore it needs some time more for the release.

Trackademickz

Since Pure 0.205 has us uninstall SOL. Will there be a way to mess with Tire smoke strength% and Thickness% like you could in SOL Planner?

MEVLÜT KOÇ

Peter are you working on real 3d clouds too meanwhile?

Anonymous

Hello Peter when is version 0.220 coming? THANKS

Anonymous

Superb work Peter, makes this a completely different game and I too wish to give gratitude for the VR support.

Kata Totoro

Is there a shortcut key to control the time?

Anonymous

Hola, ahora está genial.

Rekt4Guud

Ever thought about shipping with a "pureVR" ppfilter? This kind of feature is gonna drive a wedge between the interchangability of the base pure ppfilter between monitor and VR it's almost guaranteed.

peterboese

Yes. Could be a better way then. I actually adapt the things for VR in the base filter, but an own filter seems to be good. I would disable the Yebis godrays effect completely in VR then. The new shader does not produce the artifacts like Yebis.

SBOS

Thank you so much for all that you're doing for the Assetto Corsa community! I've ran into what might be a bug; ghost cars on Hotlap mode no longer appear. I've turned the ghost car opacity to 100%, as well as trying "use original materials." When the "add extra glow" option is checked instead of the " use original materials," the car glows where it should be, but there is no actual car. Happy to provide more details. (posted this on the wrong post in case you see this twice).

Fabian Erdmann

Pure ist definitiv eine Bereicherung und auf einem guten Weg! Danke. Was ich mir im Moment primär wünsche ist eine Vereinfachung der Handhabung des Pure Planer vor allem in puncto Automatisierung / Zufallsgenerierung des Wetters. Es ist schon besser geworden aber zugegebenermaßen für mich zumindest etwas sehr komplex und langwierig einzustellen.

Anonymous

hi whenever i open pure config it just starts flickering can i have any solution pls

peterboese

An error occurs! You need to install it exactly like in the install video. Please follow the steps exactly!

Anonymous

Great work! can't wait ^-^

Anonymous

Hey Peter, I don't want to be THAT guy that critiques such good work. I just wondered if its possible to remove the rain drops flying off the tyres, especially for F1 cars, in the old version you could remove drops via the rain debug which in the current version isn't possible, is there another way around this please without downgrading.

H u y r a

I much rather have an option for mist comming off the tyres personally.

Anonymous

I turned mine off cause it annoyed me, i turned it off in the CSP section, there should be an extension that says "Rain fx" and if you look in there it should have a thing that you can check and it says "drops on screen", you can make it have less water on the screen or more water on the screen, and my path is 1.80, it is a preview build, I also have the most recent version of pure. hope this helped :)

Anonymous

Hello ! I have a problem, and no one have the solution yet. In pure config, I have a message that say "Reflection is set to static", but in my video settings, my rendering frequency is set to 6 faces per frame. Tried with every possible setting, nothing work ... ANy idea :'( ?

Anonymous

Hello, I was trying to change "Pure Planer" settings for the first time, but I am getting this message "AC is in Repplay mode... if you want to change the wheater in a replay, please use REPLAY override"... so, how can I use REPLAY override?

Marco Giugiaro

Si spera che nella futura configurazione si possano vedere i fulmini nel temporale.

Anonymous

Preciso atualizar o Sol, pode mandar o link, por favor.

Anonymous

anyone some good pure configs for best graphics?

Joe Roman

All we NEED to know, is how to code custom sliders into our Pure configs/lua scripts. idk how other creators do it because they gatekeep the knowledge. They're able to add fully custom sliders that do customized things within the Pure config.

peterboese

Just look into the "pure" PPfilter script. I commented nearly every line there!!! /System/cfg/ppfilters/pure_scripts/

Anonymous

Hey for some reason my server is never on night? Ive done the right settings but my online server still isnt night?

Masterwork Miniatures

Any chance this will drop this weekend so we have time to really dig in? Thanks for the amazing work by the way You and Ilja keep assetto alive. Seriously Amazing stuff!!

Anonymous

Is lightningfx included in this? For some reason I can hear thunder but no actual lightning. Otherwise so far I'm really digging this mod.

peterboese

Actually there is a CSP Modul which called LightingFX, which is all about the Lights in CSP. Thunderstorm sounds are part of Sol or Pure. Lightnings exist in Sol but not yet in Pure. It will come later.

Anonymous

I'm trying to troubleshoot a problem with a new Algarve track. The trees all look like they are iced over. Trying to uninstall Pure, and I've input the correct directory, but I keep getting this: F:\Steam\steamapps\common\assettocorsa>uninstall_pure You chose F:\Steam\steamapps\common\assettocorsa ? was unexpected at this time.

Diego Perez

we want Pure 0.220 :D

Anonymous

On line 30 of the uninstall_pure.bat script there is a ? at the end of the line. Remove that ? so that the line looks like: SET /P AREYOUSURE=Are you sure to completely uninstall (Y/[N])

Tk

Why did you'll remove the extra options for the neck effects for ver 0.222🙁

peterboese

Actually NeckFX has nothing to do with Pure!!! It is a CSP effect and actually there was nothing removed.