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Some side-by-side comparison of Vanilla AC, Sol and the Base implementation. CSP was running for all of the tests. Just to show that, besides of fps fluctuations caused by the different AI positions, the fps is nearly the same in all tests. 

So it was a proof of the main influences of weatherFX and the basic implementation functions.   

Edit: Video settings 2560x1440, AA 8x, AF 8x, Shadows 4096, Reflections 2048/4 FPF 


Music:  "Airglow" by Stellardrone  https://stellardrone.bandcamp.com/alb...
 

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Sol 2.0 performance test (AC, Sol, Base)

Some side-by-side comparison of Vanilla AC, Sol and the Base implementation. CSP was running for all of the tests. Just to show that, besides of fps fluctuations caused by the different AI positions, the fps is nearly the same in all tests. So it was a proof of the main influences of weatherFX and the basic implementation functions. Edit: Video settings 2560x1440, AA 8x, AF 8x, Shadows 4096, Reflections 2048/4 FPF Music: "Airglow" by Stellardrone https://stellardrone.bandcamp.com/album/light-years

Comments

Paintbox

Good to see this comparison, is it me or sol actually preforms better than vanilla at certain times. :) Music is good again btw!

peterboese

Its different to say. There are so much difference, if you let the AI do its things. But actually there is a little tendency Sol has more fps in the lower regions. But just a few fps....