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Here is a look at frame 1200, along with how she looked before the SSS data was blurred using my newly patented technique.  How much faster did this render?  Well...  About a minute?  Oof.

Yeah, I was surprised that is all it saved.  It cut the rendering time nearly in half in the other scene.  Do note that this whole process only effects her skin rendering.  It makes no difference on hair or clothing.  Before I retooled the rendering, I was using 75 samples for SSS, and now I am only using 15.

Later on in the animation more of her skin will be revealed, and it will dominate more of the frame (spoilers??).  I think at this point there will be a much better render time savings.

Anyway... More to come!

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