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Hey Patrons,

Yesterday, Apple announced Vision Pro, a new advanced VR headset that may usher in a new era of computing. It's an exciting product that could end up transforming society...or could be another in a long line of failed attempts at making AR/VR/MR into mainstream products.

I gathered together with Peter Sciretta, Jeff Cannata, and Christian Spicer immediately after the announcement to discuss it on my YouTube channel. I also wrote a little bit about it on my free newsletter, Decoding Everything. You can watch the video above and let me know in the comments below: Is Vision Pro something you're interested in?

I know tech isn't my usual beat but that's why I appreciate this Patreon page and your support, as it lets me explore a bunch of different areas of interest. Thanks!

NOTE: Sorry but this post will be video only. You can get an audio podcast version of this at DLC's podcast feed (Apple Podcasts link | direct link to episode)

Files

Live Reactions to Apple's Vision Pro (feat. Jeff Cannata, Christian Spicer, Peter Sciretta)

David Chen, Jeff Cannata, Christian Spicer, To listen to this podcast: https://podcasts.apple.com/us/podcast/dlc/id794234509 Watch Ordinary Adventures: http://youtube.com/ordinaryadventures Subscribe to David's newsletter: http://decodingeverything.com Support David's work: http://patreon.com/davechen Follow David on Instagram: http://instagram.com/davechensky Follow David on Tiktok: http://tiktok.com/@davechensky #apple #visionpro #technology

Comments

Gary Yarbrough

Like the Infinity War of my Patreons! - Biggest crossover in history?

Stranger2Reality

I'm still going through this video, but as someone who isn't a gamer and who doesn't own any VR headsets, I don't see anything about this product that makes me want to own one, even for a fraction of the price. I watched a bunch of stuff on this headset and what it does and I totally agree with you, Dave, being more skeptical about what the demand is going to be. I feel like until they can get these kinds of devices to be like the ones in After Yang, or to where they're no more intrusive than wearing sunglasses is, you're never going to see the kind of ubiquity that Jeff was talking about. People can carry an iPhone in their pocket without any issue and easily use it all day away from home, but this thing is big and heavy, and you could only use it for two hours on battery power. It seems like Jeff was assuming that people will eventually get used to everyone walking around with these big headsets on, but I doubt it. I would say that until the technology is there where people would feel comfortable driving a car while wearing one, then VR/AR is going to remain a niche novelty, because I can't fathom using one of these in just an everyday setting out in the world. Really I can't imagine using one unless there was nobody else around. People like to be able to socialize with each other, and like you said Dave, these devices are inherently isolating. Maybe if you're a remote worker or never socialize with friends in person you'd have a need for one of these. But most people don't fit that description. I feel like even if someone gave me one of these for free I'd probably just fiddle around with it for a few hours or days, but would then just set it aside and would only rarely ever pull it out.