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Not to worry, I just had to delete a previous shader I was using to replace with an alternate version instead.
For those who don't know, I use Poiyomi Shaders on my avatars, the version I was using is not compatible with the latest version of Avatar SDK 3 and as a result, purple popkin happened :P

Easy fix and it seems like adding the new system should be relatively easy, if not a little tedious by its very nature.

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