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Three new harem quests, here we go! This update started as work done during other projects, but it ended up a reasonably rounded set with a whole lot of content. See below for more!


UPDATE: TLS 0.64.1

 - Bugfixing and polishing.

 - Balance changes for Balia's quest, including removing all game overs, changing the color of repeatable fights, and removing random drops.


New Link: https://mega.nz/file/Ws8m1LJL#_klZRIgZth5Vk0nzptx8lU0ttBL2Wc3B6qIIeuEf0EE 

(If not having an RTP link is not inconvenient for patrons, I think I might not. It would save me compiling and uploading time.)


ORIGINAL POST


TLS 0.64.0

- New harem quest beginning in Tak'Kan.

- New harem quest beginning in the Renthnor Wilds.

- New harem quest beginning in Zirantia.

- It's still not time for the big portrait update, but one of them is in the game: the portrait of Wendis as seen in the beginning of the game.

- In addition to the techniques learned as part of quests, there is a new synergy technique available in the base courtyard.

- Fheliel and Neranda now appear in the Hall of Mortality if they have joined the harem.

- Zelica's tree (from last update) now has custom tiles thanks to Lamsey.

- One new plot scene, three new affection scenes.

- Three new illustrated scenes: Nalili Pampering, Neranda Breeding, Orilise/Lynine Threesome.

- In addition to those illustrated scenes, there's a new SFW scene: Vhala in combat during the Third Arclentian War.


So... some parts of this update are very well tested and most of the mechanics or bug-prone elements should be solid. But I was creatively tapped these last couple days, so I was zombie-shuffling through some sections. If a line of dialogue appears to be malformed or something is missing? Players can always offer feedback, of course, but especially mention stuff this time.

That said, I hope everyone will enjoy this update! It is packed with all kinds of different content. All should be easily accessible except for Vhala's CG, which I've put up top... though I hope that at least one person goes back and checks that in the actual game, just in case I flubbed something. Too swamped to get back to that this cycle.

Is that everything? Hopefully that's everything. I have so much other stuff I've been putting off for this, but first sleep.

Files

Comments

Anonymous

Made a second pass on 0.64.1. Balia's quest is improved with the fixes/changes, thanks. More typo/bug spots: The music is not reset from the Tower theme when returning to the Orc Pools map from Balia's quest. Kinds -> Kings: https://www.dropbox.com/s/5o4wykwnf3z9z2a/Screenshot%202022-11-15%2019.28.24.png?dl=0 entites -> entities: https://www.dropbox.com/s/833tj80o8de2pmb/Screenshot%202022-11-15%2019.28.59.png?dl=0 This happened after being beaten by the orc to the northeast: https://www.dropbox.com/s/ny7n3ysppp46iut/Screenshot%202022-11-16%2019.56.48.png?dl=0 Second paragraph, her thread -> her head: https://www.dropbox.com/s/sr4h3zg4ful5kyg/Screenshot%202022-11-16%2021.49.07.png?dl=0

Anonymous

The dialog box squish happened to me after a very early loss to the three substance orcs, so I think that's tied to the losing mechanism itself.

DukeLeto7

Really super minor note. When Uyae is conferring with the goddesses at the end of her quest, the Simon sprite is superimposed over her own. Looks like it should be one or the other.

DukeLeto7

Ewww... Dying in Balia's quest in 0.64.1 distorts the dialogue interface window to match that in the battle mode. Dunno how to fix this. :(