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Here it is everybody! TLS version 0.21.1:

Link: https://mega.nz/#!Gl9HmLDL!73S7-27nRO7JxJ9Y6A8mHk6Kq2inrnFEEYCNNxmaAgs 

RTP: https://mega.nz/#!P0ECkQTT!f26wXuKtfv4-EonLds_Iy0TPCkJkonB6cHrm51EA64E 

Under normal circumstances, I would take a break, then do more testing Thursday/Friday before a weekend release. However, given the mapping-related delays, I don't want to add any more days to this development period. So we're doing this now!

Doing development/testing in pieces like this and then putting it together at the last second is a recipe for bugs, though. If you're the type who only likes to play through once, this would be a good month to wait on the bugfix version. I'll be around for the next three hours or so before I go AFK for a while, so please do report any critical bugs early.

There are a lot of things I want to say about this release, but they're all spoilers. So... enjoy!

Here is the schedule for the upcoming days:

Nov 11-13: Ouroboros promotion

Nov 18: Ouroboros goes non-exclusive

Nov 19: TLS 0.21.x Public Release (have to delay it due to all the other stuff)

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