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Unfortunately, more of this week was sucked up by edits to the release than normal. I wasn't working at full capacity, plus I had to do some tedious work to fix the problems with the parallax map. Lessons learned, though, and since it seems to be working well for everyone now I might try for others in the future when I feel a location needs it.

I'm happy with this release and the game seems stable (except for one minor bug I'll get next time), so I'm going to set TLS aside for a little while. There's some final NN work to be done, then I'm going to go in whatever direction inspiration takes me as I take some personal time.

Before too long, I'm sure I'll be back to working on TLS again. Until then, you'll be getting weekly updates like usual. Thank you all for your support!

Comments

Argenten

Thanks for all the hard workn means a lot that you havent given up despite the tragedy. Looking forward to the NN update and then whatever strikes your mood while you heal. Good luck and best wishes

Anonymous

Forgive my ignorance but what is NN?

Decanter

Noxian Nights, the current and nearly finished product of <a href="https://www.patreon.com/hreinngames">Hreinn Games</a>, her partnership with the artist Nomo. Bit of a different focus than TLS, and Nomo has some clear influence in the overall game design, but still quite good in my opinion. Like SL's other work so far, there are free semi-monthly releases you can download and try.

Darthjake

Silly question here, looking at the wiki it states that you can buy Vinaro for 100k, but the lowest I've managed to get it in my playthroughs is 300k. I've followed the wiki walkthrough for that as faithfully as I can, am I missing something or did that get changed due to it was a bug? Thanks!

Edward Culham

unsure which area you might have failed to do but might not have just said leave and then left the building; That is what causes him to drop his price again cause he should call you back.

Greentext Guy

We're still going to get that release today right?

sierralee

Uh, did I give the wrong impression somehow? The "release" referred to in this post is 0.20.2 that's already out, I was making reference to feedback from the public release. I do my best to finish updates quickly, but getting 0.21.0 done in a single week would be beyond me even given optimal conditions. If you mean the weekly update, that's coming later today.