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New weekend, new build, new thread. This isn't a final polish release, but multiple people have finished the game now, so I wanted to put out a release with all their feedback taken into account. I'm actually still expecting some quite heavy feedback from a few people, so 0.4.5 or so should be the most polished. But this version should be stable and many issues have been smoothed out. ^-^


PC: https://mega.nz/file/a8UwBJob#pESUDLVTXEhkf1v-Ck8Bv4FuriK6CLsrWjjsSAs7nMY 

Mac: https://mega.nz/file/LxdGlb5T#H_XmS-5VmsFH0gcmWhHQkAfHUko3LsPUyEZyUCloDgk 


OEA 0.4.4

 - Tons of polishing.

 - Many balance shifts, mostly in the player's favor.

 - Bugs fixed for the following skills: Bind, Cleaving Blow, Stasis, Stasis Field, Better Part of Valor

 - Essence Mastery skills rebalanced to avoid the HP/MP drain.

 - All LRRHs switched to custom sprites (report if any were missed).


New thing for everyone to pay attention to: battle animations. The person who I commissioned to create those is actually going to retire from RPG Maker work, but they offered me a deal: they'll do one last edit to these first. So if you notice anything about the characters' battle animations that looks like it could be improved, let me know. Some examples of things I'm already planning to ask:

 - Hood's fist pump animation moves her arm too far, it looks spastic.

 - Hood's defensive energy array is entirely one color and could look better.

That's just for anyone with opinions. Otherwise, this build is for any polishing feedback, or just to enjoy. ^-^

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