November 8 Update (Patreon)
Content
Despite my efforts at mindfulness habits and self-reflection, some aspects of my mind are opaque to me. In theory this is a great window to do creative work in between obligatory release/promotion events, but my brain protests with great fervor. I guess I'll take the opportunity to thank everyone for being understanding about taking a break.
I've done some decent relaxing. I'm already reading as much as I want to, so maybe I need to find a game that really hits the spot, since I haven't played much lately. I hear Hades is good.
Beta Reading: Despite below average productivity, I have finished up the editing of two books I've been working on: a short novella and a thick fantasy novel. They won't be released until 2021, so getting them done helps clear out my future schedule and hopefully finish up some side project games as well. Do you guys want me to... just make posts with the files, I guess? Both at once or in some order? Not sure how much extra time people have, but we might as well do it soon since there aren't other types of feedback.
OEA Maps: Just two this week, because they were bigger maps that involved more design questions. First, we have the Beneath Hoodton dungeon, which also sets the aesthetic for all other "ruined Tale" maps, like Ulfina's pit. Thoughts or opinions? The second is the Red Arena selection area, which is a bit fancier and more importantly includes a bunch of new tiles that hopefully better capture the spirit of the game.
That's all for now, I think.