January 12 Update (Patreon)
Content
I'm pleased that players liked the first update of the year, especially the plot revelations. ^-^ The optional fights seem to need some tuning, but I hope we'll move toward a smooth public release.
I'm on top of bug reports, but not sure when I'll put out version 0.48.1. Maybe later in the day, after I've fiddled with the spiders some more.
The next update will be your first open world one of Chapter 5 and it's... just going to be a broad one. Areas that were locked off will open again, events unchanged through Chapter 4 will update, there will be some more consequences of player decisions, etc. Add on top of that some changes that can be triggered based on player variables.
But the thing is, there's nothing else I intend to focus on. We prototyped some new stuff for DStP, but the rest is delegated to others. I want to work more on OEA, but not right now. I've finished my major writing project and the releases aren't imminent. So I don't know exactly how long this update will take, but it will be occupying almost all my time over the coming weeks.
One other thing is happening meanwhile, the release of the Street Cultivation audiobook:
https://www.audible.com/pd/Street-Cultivation-Audiobook/1541438299
Unfortunately, it has some early low reviews from people who didn't finish, which is always frustrating. If anyone is an Audible user and wants to vote on the reviews they feel are best, please do. The good news is that going through a publisher, there's no way I can lose any money, even if this harms sales.
Anyway, expect the normal cycle of .1 and public releases!