Home Artists Posts Import Register

Content

Okay, busy times! Wanted to catch you guys up on what I've been up to and what you can expect in version 0.8.0 of the game: - A new chapter of content, of course. - A bunch of new sex scenes. The ongoing pattern will probably be fewer during the action sequences, more when the characters reach a home base area. - Introduction of the full economics system. If you thought the 50,000 Sx goal was just an arbitrary requirement, you'll be pleasantly surprised. - Updated graphics, including some major character upgrades. In the $10 thread we've been evaluating a variety of options and I'll have a preview for everyone once the art is done. - Lots of minor improvements. Really trying to take the game up a notch. - Next version I'll be officially rebranding the project. I also want to try some more serious promotion, see how well this project can do. I'm not sure about exact timing, but don't expect the next version to be really late or anything. There have been some sleepless nights, but I'm having a blast and making great progress.

Comments

Anonymous

Can't wait. It feels like the game is about to really open up now that they've reached a major city with so many powerful people around. I'm actually looking forward to the economics parts more than you'd expect. In all the times I've slain dragons, fought monsters, and saved the world, not once has a video game protagonist approached the problem in such a sensible, and downright cynical, method as Simon. If you want to stop the evil overlord, don't go crawling through caves and forests looking for shiney trinkets; build an economic base in order to co-opt the local political institutions, and bring the full might of an entire nation down upon him. I'm definitely looking forward to the potential economy-building and political maneuvering. One minor improvement I'd like to recommend is how Simon moves on the world map(so far just around Steinfeld). Instead of him facing one direction and just gliding around, could you make it so that his sprite turns in the appropriate direction just like in cities?

sierralee

Really hope you like the next chapter. You'll get your economic fix, at least. ^^ Minor improvement suggestions are always welcome! In this case, I have a bias against world maps, but fortunately I already got a custom cursor for these screens. Should make everyone happy.

Anonymous

More sex scenes will be nice. It's fine to have just one occasionally as the last update did, but I'd not like to see that be a trend, especially as we gather more girls to keep happy. Art upgrades and minor gamewide improvements? *crosses fingers for new shop script* That does sound like the version to start promoting. Certainly I've held off recommending the game to a few people and places for the sake of better first impressions. I'm curious what you're thinking along these lines.

sierralee

While a few sections of the plot won't lend themselves to much sex, I can promise the average will be much higher than one per update. That's counting before all the affection and threesome scenes get implemented. ^^ I do have a new shop script implemented but it won't necessarily fix all complaints. I tried, anyway. Thinking along the lines of promotion? The next version will definitely be my effort at putting the project's best foot forward. It's hard to know what works best for this (other than all custom CGs for everything, which is a bit beyond my budget).

Argenten

I thought the goal had been 50,000 Pron :P but other than that, sounds like you have been a truly busy little bunny. looking forward to ever more hot and wild sex scenes, the placement makes sense and really gives the sense that Simon is in total control of when it happens.