July 16 Update (Patreon)
Content
Link: https://mega.nz/#!u01GSQ7S!9CWHUiRmhnUIgR-ei2oBzIDXaDD7gsunDNhh6NA9Ceg
RTP: https://mega.nz/#!XsMhTQzB!wRMG0aHPAffL0jXvYGZsEIbw4yyLJMZKM5VOgWngN_g
For those of you who have already played, this one is mostly just polishing. I've tried to fix all the errors in the hidden mechanics that have been reported. However, I hope to put out a 0.28.3 with some miscellaneous older changes, so mention anything else that seems notable to you.
Meanwhile, this will be the first time playing for $1 backers - enjoy! I really appreciate your support too, every patron counts!
Seems like the Crimson Gray launch is pretty much complete in terms of occupying my time and attention. I'll have some general thoughts about it at some point, but I'll wait both until I get more data and until I finish some other things.
We seem to be stuck at three reviews, so if anyone has the game on Steam, it'd be great if you could write even something short eventually. And anyone who has Steam at all can feel free to participate in the Steam community:
http://steamcommunity.com/app/655770
I also made a Tumblr post, if that's your thing:
https://sierraleesfw.tumblr.com/post/162996788121/save-10-on-crimson-gray-on-steam
But yeah, for the most part the game is launched and we'll just have to see how it does in the long term. Wish there was more I could do, but eventually things come down to life's RNG. I have to say, though, I am really looking forward to being done with PR for a while and focusing entirely on creative work again. ^-^