Patreon Update: August 7, 2015 (Patreon)
Content
For now, I can only show the little screenshot above.
Now that the game is having a better foundation, I think I can safely share the contents and changes that will be made in comparison to the old "Marceline's House" demo:
-The dirty code will be removed. The game will be completely SFW, but with suggestive contents.
-A NSFW version will be made as an individual software instead.
-The gameplay will be changed from FPS to action-adventure. There will be enemies to fight with.
-You can still play the game in first-person view.
-The old cave is no more. It has been changed for the new gameplay.
-But the main objective of the game remains the same: To look for secrets to unlock. The enemies are only there as extras.
-The gameplay mechanics is: You have no health bar. This means you can't die. But enemies can hit and throw you away, which is enough to piss you off while you're traveling.
-Looking for the snail isn't going to give you a bomb anymore. But will instead unlock abilities such as double-jump and dash.
-There will be more than one snail to find.
-The landscape outside in the "Marceline's House" will be changed into a beach.
-The horse will still be there.
-Hambo will still be there.
There may be more, but I don't want to make promises at an early state.
Lastly, thank you everyone for you great support! I'm doing my best to finish this game, and I hope everyone will enjoy it once it's released to the public, free of charge!