Discord and Little Update (Patreon)
Videos
-
ME-2.mp4 -
MAP-EDITOR.mp4 -
ME-2.mp4 -
MAP-EDITOR.mp4
Downloads
Content
Hello everyone! Been too long since we posted here, hasn't it? We haven't forgotten, we've just been wrapped up in making progress on the project itself. Those that were in the discord could see what we were doing, but one thing we didn't realize is not everyone uses the discord. We apologize for anyone that may have been out of the loop for this. So let's talk about what we've been doing this last month:
Foundation. We have been spending a lot of time building the foundation of the revamped LoK:R. Foundation was one of the reasons why we started this revamp as well, as the old LoK:R versions were hitting severe constraints that were going to basically end in disaster for the project, severe diminishing returns where the game was being built on Unity plugin after Unity plugin. With the experienced work of our programmer, the foundation for which the rest of the game is going to be built, has been taking place. He is designing tools for us to use in our design of the game, including his 'Triton' Dialogue Editing System, and his new map editor for creating terrain collision in 2D.
https://vimeo.com/user102205563/review/355906305/675efc500e
https://vimeo.com/user102205563/review/355906297/02ef478c61
(If you can't load the videos, take a look at the attachments)
The plot itself is getting a redesign as well, with our writer/director creating a map for the convenience of the team knowing where everything is in the world, writing dialogue for the demo, and creating lore/descriptions for future species/companions. Coming up with design plans for future mechanics and story events of the game.
Our artist has been refining his style, and has drawn the Snake species that will be used in the demo, redrawn Krystal, Sek, and Keakrix. He is actively working on more poses and more beautiful environments(Some are four times bigger than the original ones).
https://imgur.com/JsBnQnH
With the artwork comes the work from our animator, making the characters move in a beautiful manner. Spine had recently come out with an update that had brought about so many new features that he is eager to master to their fullest. Unfortunately we cannot show you anything NSFW on Patreon, but here is an example of his amazing work:
https://imgur.com/J0ERhlV
Looking to the future, we are making great progress, but there are occasional small setbacks that we've been contending with. We're going to be posting far more often to the Patreon so we can keep everyone within the loop of what we're doing, and discord is always an option if you want to engage in conversations about design with our developers. So expect a small update here talking about what we're doing every week, and major updates when we have major things to show. We're really sorry about the delay in communication, but we've been hard at work trying to make a great game.
Please, remember to join our discord channel to get more frequent updates and Q/A's.
https://discord.gg/AkpYQc
~With many thanks, the LoK:R Dev Team