Game version: 0.1.6 (Patreon)
Published:
2019-01-20 16:04:26
Edited:
2019-01-20 16:58:13
Imported:
2020-04
Content
Link: Patreon version
Link: Knight version
New features:
- Whole new perk system! It's become more visually enticing and more transparent in what perks the player will be able to choose from.
- The player's "perk board" is always brows-able from the character menu tab. It come with the ability to scroll in and out.
- The companion system is in! The first companion can be found in the southeastern area of Wetlock.
- Once acquired, a submenu will be available under the "Character" tab.
- In the companion submenu, you can equip items on your companion, check their stats and level them.
- Each level-up provides your companion with stats and a perk point that can be used in their unique perk trees.
- The companion comes with it's own unique combat logic. It can debuff enemies, and later it can attack multiple targets at once.
- Acquiring a companion unlocks a number of companion-recipes under crafting, for making companion items.
- You dying will still end the combat, even if your companion still has hp. You're the most important to keep alive.
- Currently the monsters will only attack the player. This will likely be so until I can code individual combat routines for all the monsters.
- Added new character: Old grumps. Meant for for future content. His artwork isn't finished. He can be found by the sewers in Wetlock.
- Moohma is now romance able after having been saved from the great bulbkin. Has one scene for players with wangs.
- Added a new romance scene with the barkeep Moira. Requires a dong. Features amazing animation by the talented Brolaren!
- The "bang Katie" scene has received animated smut!
- The "Bucky double bj" scene has received animated smut!
- Symph's lap bang scene has received artwork!
- Symph's doggy scene has received artwork!
- Sal's female oral scene has received artwork!
- The moohmin milking scene has received artwork!
- The hidden barn orgie scene has received artwork!
- The pay guard a blowjob to enter scene has received artwork!
- The pay guards in ass to enter scene has received artwork!
- The sergeant and the thieves that's encountered during "Lost lamb" have received portraits.
- Added a new debuff type: "Offence lowered". Lowers basic attack damage.
- Story text has been placed into .txt files, instead of storing them in the C# script files.
The scripts that handled stories/smut/text was becoming well above a thousand lines individually, so I had to change it into something more scalable. If you spot a "; or some other error in a text, please inform me, because it was a giant, error prone process to do :/ - Texts taking place before arriving at Wetlock, have been revised for spelling errors, bad phrasing and has been broken down into smaller paragraphs for readability.
- The code has been refactored to follow the "factory pattern" where appropriate, which will help as the project grows.
- Some area-to-area transition descriptions have been changed, so they no longer repeat what was meant as a first time experience.
- Added some darkness to the map during nighttime. Only works on outside areas.
- The quest "Cumquats on wheels" has been lowered to killing 4 instead of 6 cumquats. One for each wheel.
Fixes:
- - Spelling errors
- - Fixed an error where smiggins would play his introduction rather than the thieves quest plotline.
- - The image for Sal's peak scene was missing, but is fixed.
- - Text error for the scene where you share the secret gold with Moira is fixed.
- - Symph's follow-up introduction had been wrongly misplaced with Sal's follow-up introduction. It's fixed now.
- - Some of the great bulbkin's attacks didn't correctly list the damage amounts.
- - Fixed an error where skipping time wouldn't hide buttons.
- - Error where Ginger's follow-up introduction wouldn't play.
- - Dusk was missing his name over his flavor text.
- - Fixed the "expect the worst" perk ability
- - Fixed a bug where you were able to select dead components during multi-enemy combat
Notes:
- - Old save files have died again, because the new perk system isn't compatible with the those stored on the saves.