Kid Icarus: Uprising Development Insights + Early Images (Patreon)
Published:
2015-09-14 20:38:36
Edited:
2015-09-14 20:51:09
Imported:
2021-03
Content
In 2010, Masahiro Sakurai was working on Kid Icarus: Uprising, which later became the first 3DS game ever revealed to the world. Something I have discovered recently is that while Mr Sakurai was developing Uprising, each day he was able to, he would upload a brand new screenshot from the game to an internal company 'wiki'.
His studio used this wiki to keep on top of the Kid Icarus lore; to create what was essentially a bible to keep track of all of their ideas. Sakurai treated the wiki essentially like a blog. Whenever he was able to, he would take a new screengrab of something interesting and fun he found in the game as they were developing it, and upload it there for staff to check out. It was essentially a privately-held, company-wide version of the Smash Dojo for Kid Icarus: Uprising! Cool, huh?
Here is a selection of images from the private company wiki, which show Uprising in an early form from 2010!