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The issue with the blank screen in the Barmaid's Daughter has been isolated to about half a dozen lines of code, but its going to take a pretty serious look and a little time to work out the solution.  In other words, it shouldn't be too difficult to fix in the big scheme of things, but I've no longer got time to do so before I have to leave for the weekend.

As such, getting that issue resolved and a new build up for all of you has become my top priority once I get home.  You can expect to see the fix up some time on Monday.

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