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Spent about two hours working on this tonight.  Most of that was spent staring at code like an idiot.  Eventually though, I had a eureka moment and got it sorted.  End result is that you can now wander around the mansion and see everything it has to offer.  Unfortunately, still need to get the location descriptions to display (I suspect this will be something really simple to fix, I'm just not sure what exactly it is yet.)  I hope to have it resolved tomorrow, then set to work to get the events to start displaying.  Once that's all working correctly, I'll be getting a test build up for testers.  

I should have a couple of hours to work on this tomorrow.  Then should have most of the day Thursday to invest in this as well.  

 Mechanically, we're making pretty good progress at this point.  Hopefully will have the locations and events in place mechanically this week, then next time I work on it the focus can become character mechanics and clothing (These things are largely written mechanically, they just need some streamlining and to be added to the game and debugged.)

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