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Spent a little time working on this last night, then fired it up again this morning for a bit more work.

Got a bit more of the sex scene stuff finished up.  Down to two items on that list at this point, and one of those is going to require very little work.

Received a rework of the movement stuff (I think I mentioned that in a previous post) a couple of days ago.  Got around to play testing it this morning, and it looks a little buggy.  (I fiddled around in it a bit, so that's likely my own fault.)  However from the kinds of errors I was seeing, I suspect it will be easy things to fix.


This coming week:

-Time to work on projects is going to be a little limited the next couple of days.  Going to keep plugging away at the little items during that time.

-Going to push the release of Wanton Cove up to the 12th, . . . . because I can.  In doing so, I hope to have a second build up at the end of the month.

-Thur & Fri will be spent working on Inheritance.  Goal on this front is to either write 5k words of new content for the game, or get the movement/navigation stuff playable.  

-Saturday will see me shifting attention back to Wanton Cove.  While the last release, and the one coming later this week, both had a heavy focus on NPCs and transformations, the next update should see a focus on story driven content. 

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