Home Artists Posts Import Register

Content

Been VERY busy with this all morning.  Seems this week, my coding has all the grace of a wrecking ball.  :P

-Unlocked a portion of the mansion I didn't realize was locked out.  That means seven new rooms to poke around in.  

-Been running down bugs all morning.  Every time one crops up, it seems like two more take its place.  Thankfully it looks like we're finally getting a handle on it.

-Created a shortcut past the intro for those who don't want to play through that.  You start the game with baseline stats for the girls though if you choose to do so.

-Can now eavesdrop only in the servant's area (Should the need to eavesdrop appear anywhere else in the house, odds are it will have its own events when that time comes.)

-Can now sleep in the master bedroom through the "Rest" function.


Working with one of our coders right now trying to run down a series of bugs that have cropped up in the kitchen area.  Looks like we're on the home stretch of that one.

Once that is done, I need to resolve one lingering "Loop" in the intro, then I think it will be ready for another round of testing!

Comments

waffel

Can't wait to play the next version :p

aftermathteam

Next major build is going to have quite a bit of content! New option for sexing Anna at the end of the intro, Sleep function in the game (Variants for when you go to bed, if you're sleeping alone or with Anna, etc) Eavesdropping is being tested right now but seems to be working (Again, affected by sleeping arrangements and time), Punishments are in the game even if the options are a bit limited for the moment. Unlocked the Servant area, unlocked a host of ambient content that was not triggering properly, new interactive scenes, and a host of smaller issues have been resolved. Yeah, there's a little bit to look forward to, . . . ;)

aftermathteam

Yes, the content that creates an ambience in the game. Any scene that plays out with the intention of adding to the atmosphere of the game but is not interactive in nature. While I do intend to add more content that is ambient in nature eventually, the focus for the next few builds will be to add interactive content to the game. In the long run, I'd like to have about 50% of all the scenes in the game be interactive in nature At present, there are about 150 "Ambient" scenes in the game and about half a dozen "Interactive" scenes. Needless to say, I've got a LOT of writing ahead of me!

waffel

Well... Think about if you had to draw it all and feel happy that you are a writer ^___^ Pictures would be nice though! #^__^#

aftermathteam

Yeah, I think I have less artistic talent than a two year old with a crayon. As for pictures, that's something we're working on. I've got two artists working on Inheritance, but their own schedules are making progress a bit slow at times. I have a bit of background art, and a couple of pieces of foreground art that are ready to go into the game, but there's still a lot of work to be done before we can start adding a lot of art. Since they are being paid a % of Patreon earnings for each piece created, I suspect that as the project becomes more successful, their time to work on it will somehow increase. :P (I completely understand, even if I sometimes wish there was a way to better motivate them. ;) )