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Its been a couple of days since I said much here, so I wanted to catch you all up on what's been going on recently.  


The Allure of Wanton Cove:

Last week, I finished up the work I needed to get done for the next build of Wanton Cove.  In all, there are about 6k words of new content spread across a host of scenes.  The "NPC/Madness" updates are complete, new White Goo events have been written and added, new conversation options with the Morichi family, one new story driven scene, new art, several new ambient scenes, and a few small improvements and fixes.  This leaves only a single scene Day 6 scene to be written for the following update.

All of that got sent out to Tester level Patrons on Friday(?) and I received a single bug report which was fixed before reuploading the game with the fix.  No further issues have been reported.  (So, Testers?  If you've seen something, and it wasn't the fix I mentioned previously, then it hasn't been fixed.  Even spelling errors are welcome.  If you've seen it, please report it!)  Assuming nothing significant is reported in the next couple of days, I plan to release the new build on the 2nd or 3rd.

The commissioned artist has just recently started work on the second commissioned piece for this month (Meaning I'll likely only commission a single piece this next month so they have a chance to catch up.)  Current plan is to add that piece of art for the .9X version of the game which should be out towards the middle of this coming month.


Inheritance:

Been working on this just a little bit over the last couple of days.  I'm kind of in one of my "Ideas" moods, so I've been carrying around a notebook and pen and writing down scene ideas.  



The rest of it:

My wife has taken some time off of work starting on the 3rd.  She has one day she needs to go in, and I intend to take her out (Dropping the kids off with family, then spending a night bumping uglies and enjoying the relative quiet of not having kids around.) and spend a day enjoying each other's company.  Also got one day I promised to take the family somewhere.  

Why does that matter to you guys?  Well, this means I've got nine days of time I can potentially work on things over the next two weeks!  In that time I hope to split my time three ways, Wanton Cove, The Therapist (Rfpnj's game), and Inheritance, in that order of priority.


The goal for the next two weeks (In this order):

-Release Wanton Cove v.89 (This Week)

-Give the guy who is helping code Inheritance a poke to see where they are (Will message them the last half of this week.)

-Do writing for next build of Wanton Cove.  This should finish the Day 6 content and start including the Day 7 content (Over this coming weekend)

-Present new test build for testers (Early Next Week)

-Write next scene I promised for Therapist (Will likely start this the last half of this week and hopefully finish it next week some time.)

-Work on Inheritance as time permits (Hope to finish up the intros for the sparring scene over the next two weeks, but time will tell.)



And now you all know what I have planned for the next couple of weeks.  There's a small chance I'll work on something this evening, but with that possible exception, I don't expect to have any real work time until the 3rd.  Starting on the 3rd, you can expect to see quite a bit of progress over the following days.

Comments

Inceton games

looking forward to the new therapist scene :)

aftermathteam

Not sure how much of my work has made it into Therapist yet (Been a while since I last played it, maybe a month. I think I'm currently one build behind.) I know that the gloryhole content I wrote for the adult novelty store and the first couple of scenes for the "John" client had been added, but I wrote one more John scene that I'm not sure if it made it in yet or not. Will be starting in on the fourth one in the coming days. The whole story arc will play out over 9-12 scenes total. Once that's done I have a bunch of additional gloryhole content I'd like to write eventually too. :D