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Yo. New Patreon build update. All the stuff I've been working on besides the translation edition is here: belly stuff, new harpy stuff. There isn't a transformation "unlock" for belly size stuff so you'll have to find it yourself, it can get quite big. Every part of the player is now transformable in some way!

There will be further improvements and content added to the harpy after this (and other characters if/when artists get that work done).
New locations, more detail for existing corruption... Now that I'm free of the game's translation work I hope to get back to focusing on the content. Let's keep moving forward.

ALSO I haven't gotten a lot of testing in so please be aware there may be bugs, this is a fresh new upload.
Android version: Click here

Comments

moncurse

Putting up a patch now! It'll be V0.6.3.0.1. Fixes the belly size not changing as actively as it should and some other minor issues. A big change that's experimental is Curse skills no longer disappear on their own, you have to use them up. Do tell me if the Overflows become obnoxious.

itprobablydoesntmatter

Some thoughts on the build: -I like the reworked harpy transformation, the extra mobility is very fun and distinct. It also looks like the elite version will have her own transformations, which will be cool. Can't wait to play as a dragon-harpy. -I had some trouble understanding how the egg curse works; I think the idea is that you randomly get the egg curse when attacking, and the more eggs you have the larger belly size gets. It's a cool mechanic (I like the idea of a curse that can actually benefit you) but I feel like it could be explained better. -I like Voice's new sprite. Very smug, very cute. -I'm kind of mixed on the fact that you can't reset transformations without shards anymore. It does give the transformations more permanence since you can't just reset them whenever you want, which does make them feel more impactful, but can also be kind of annoying if you're just messing around and trying to see the new content. I think it would be nice if you added some kind of cheat code that would automatically reset transformations as a sort of debug feature. -Are you planning on adding more hair colors? I feel like none of the current hair colors compliment the harpy transformation's colors scheme very well. Similarly, it would be nice if there were a few different color options for the default outfit, just for the sake of variety. -This is a minor thing but it would be nice to be able to look at the character sprites in the gallery. -Overall I'm very happy with how the Harpy (and Dragon-Harpy) is shaping up, she's definitely my favorite monstergirl right now. I'm excited to see the rest of her content (and more content for the game in general.)

Calvin Nofsinger

Messed around with the new build. So far it's some really cool changes and fighting the harpies has been pretty fun (if sometimes a bit awkward waiting for an opportunity). I Was really confused by the changelog at first with the added belly changes. I thought it was added wg content and was running around trying to consume as much milk as possible and didn't realize it until after I struggled with the fox girls for a while. Still a welcome change though and very exciting. Thanks for keeping up the work on this really cool project!

moncurse

It's not just the fox-girls either! In a small way, the new part from the harpies is WG, those are definitely heavier thighs.

Sinful

So far the mechanics seem pretty good and I haven't encountered any bugs on my end at least. For a fresh new build, it sure isn't buggy. - I like the rework of tha harpie so far. Gives much more mobility and more options in terms of how you can use the transformation. Also low-key dropping eggs on enemies is kinda funny. Over all it is a massive upgrade from the previous interpretation. Great job on that. - I agree that now the transformations feel more impactful, but I wanted to give my own take on a 'reset' button of sorts. How about you use the fox swimming pool as a form of cleaning the corruption away. And there you can reset your transformation once you sit in there for a while. But I would also implement a downside. Since the springs are owned by the foxes, you get more susceptible to corruption from the foxes than other monster girls AND periodicly foxes would hunt you down like the wolf would when you have the wolf pelt. - Are there planned to be more enemy types of each race? If so I propose the 3rd Tier of enemies would be high ranked individuals in each monster girl race. For example since the cat girls are classified as 'Knights' it would make sense to have a Cat Queen or a Cat General of some kind. Vinal thoughts: Overall the update is quite nice and the game feels more fresh than a freshly baked bread from a bakery. I am loving how it looks and feels and I hope future updates will be like this for the long run!

moncurse

If a third tier is added it'll be later down the line. I was thinking about putting some fox scenes into the hotsprings -- either a separate fox (I originally planned for this but the fox artist I requested stopped doing art around the time I asked) or something else... I'm sure I'll make some additions or changes to the hotsprings again sometime. Thank you!