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I will be posting the full and completed update in roughly 24 hours from the time of posting. It'll be up for the VIP tier and it'll still be a playtest of sorts. If it takes longer I'll aim to have it done by the end of this week. It'll be posted publically once patrons have tested it and I have something new for them.


Notable additions and changes since last public update:

  • Added a scene with Fox-girl.
  • Added an "alt" version to elite fox-girl depending on content filter and she can now be stripped.
  • Complete rework of the "fox-fire" into its own minion enemy, Ghost-Fox.
  • Rework of the Possession debuff.
  • Rework of the Fox-Girl's moveset.
  • Enemies are now capable of fighting amongst themselves or being allies with the player.
  • Added a "Fox-Girl" class including the reworked fox skills and a new skill with a synergy mechanic.
  • Made most of the game's environment destructible depending on how much damage a skill does. Added the "pickaxe" skill to show this off better.
  • Finished updating the Android port to be on par with the PC version. I'll continue to improve Android functionality but what this means is everything you can do on the PC is also on Android.
  • Updated scenes to show better and to let you tap to break out faster. Updated skill visuals to better represent what they do, even if you haven't picked it up yet.
  • Lots of gameplay tweaks such changes to how ram-girl and fox-girl corruption is applied. Lots of little effects and fixes and graphical updates you might not notice but will make the game much cleaner.
  • All content can now be accessed without having to use Endless Mode including cursed items. Route A11 is the start of the path towards the game's destination and will get some updates after this.
  • New fox-girl related corruption (currently tied to class or a chest item).
  • Added a scene for the two larger bust sizes. Improved the nude appearance of certain large bust sizes for the player, fox and ram.
  • Added "curse skills" which give another way that status effects interact with the player. There are currently four of these skills each varying very dramatically in how they're used.
  • Added Fox-Girl's ending sequence. One ending with many small variations.
  • Added a conversation with variations depending on corruption with Fox-Girl to start RouteA11 and updated Voice's talk thanking the player for playing, now showing the player where the early-level-skip lever is.
  • Added many quips with the Fox-Girl either as random events or after she does certain things to the player. Quips (speech bubble conversations) should work better now, too.
  • Added loading conversations with both Fox-Girl and Elite Fox-Girl. Also, some music for the fox-girl.

All of the above will be in the changelogs. It'll likely be called V0.6.0.0

I started work on the update near the end of May as I spent most of may improving the gameplay update. That's just over 3 months to finish the update. In that time, I've set aside all the proceeds to spend on artists and at least 40% of it has already been exchanged, I'm still working with other artists for the other 60%.

Overall, development went well, no health issues like I had earlier this year and no slacking. Computer's acted up a bit but it hasn't caused any real issue. The extra time went towards non-fox-girl content such as further gameplay improvements or the milk content. The Patreon is seeing steady growth and I think my development skills are seeing steady growth too.

That about concludes this report. The Dragon-Harpy and the Werewolf will be worked on soon and that means a new monster-girl poll will also show up at some point.
Thank you all for being here and letting me know that my work is valued! I'll get back to work on it now.

Comments

MetabeeMDF

hey so i dont know if you do have a backup bit since you just mentioned your computer has been acting up i would recommend you to try and get a backup drive for the games incase something happens

moncurse

Yes, I keep multiple back-ups. The computer has been odd for a long time now.