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Thanks oodles for your donations, you are all gorgeous as fuck!!

This update splurts a fat load of vanilla content into Bright Forest, which was falling very far behind Junk City in terms of scenes and scene length. The late game has also been beefed up big time, including a huge party scene in Junk City after you meet the gryphon on Violet Meteorite, a second date with Mynt, and a new area in Violet Meteorite packed with minigames and familiar faces! And all of this comes with a nice chewy chunk of art. It's like a super cute hello kitty bandaid slapped onto some of the most lacking parts of the game.

Everything else has been spruced up in general, too. Caves tweaked, intro tweaked, plot scooched forward, sounds polished, main menu polished beyond polished to a mirror sheen so reflective you can see your own soul blow you a kiss through it.

Changelog 0.3.2

> New place in Violet Meteorite: Hyper Land

- One big minigame with 4 full-color art sets + a pixel art set

- One smaller minigame with mini-art

> Full mod support

- Paraphore mods now have a dedicated load button

- Mods are now able to have their own custom art

- Click the "how" button to learn how to mod, or go to this page

> WebGL version launched

- After two mobile version iterations, HTML5 and Pixi JS, we finally got a dank one

- Fallow worked extra hard to learn WebGL and write it

- Bit rusty in spots but we're sticking with it to make the mobile version just as good as the regular one

- Try it out over here on our site

> Scenes

- Bright Forest venus flytrap scene extended + two pieces of art, one with gender variants

- Little Red scene rebuilt + 1 art

- Added a missing page from the Daydream Journal

- Minor info injection into Red's mourning scene at the Floatillery

- Added colossal party scene with Cade and the Violet Meteorite gryphon to Junk City (unlocks after you meet both of them) +2 mini-arts

- Added big second date scene with Mynt, unlocked when you explore all areas fully

- Shark futa guest scene by Gray in Hyper Land

> Art

> Bright Forest:

- Glowberry & Sweetgrass mini-art by Kittery

- Whore Tree mini-art by Kittery

- Sitting bunny by keylimekitten

- Venus flytrap by Meryiel

> Hyper Land:

- Three sets of art by Snofu

- One set by Cubber

- One BIIIIG mini-art by Kittery

> Caves update

- Reworked RNG, you're now guaranteed to get each cavern at least three times

- Added cool fade effect to the outer ring of your torchlight and expanded initial light range slightly to compensate

- New cavern in Violet Meteorite: Chimerical Cavern

> Sound

- Reworked the somewhat harsh Explore button sound and added two pitch variations

- Lowered volume on Caves item pickup sounds

- Lowered volume on Violet Meteorite ambiance

- Added new "lost" sound effect for Hyper Land minigame

- Added three small music loops to the Cade party scene by Wronger

> Misc

- Unified the visual theme of the main menu buttons

- The main menu zoom-in animation is now skippable with space

- Added small click tween to all main menu buttons

- Reworked the extreme kinks warning, making it mandatory and zero hassle

- Added "18 or older only" warning

- Added Randomize option for character creation

- Added "Define hardcore" disclaimer to the intro

- New Mynt expression: 8I

- Added 4 secrets to the main menu

- Added a secret preloader

- Added an easter egg to the world map

- Added 12 more explorables that unlock after you've completed Bright Forest

- Added "Mew?" sound to the auto shop

- Added cute little clickable item drops to Bright Forest

- Made "You shut the daydream journal" message silent

- Reworked the Hyper Land phone call

- Removed some pointless "Avoid this" commands in Bright Forest

- Tweaked explore RNG in all areas

Once more, thank you all immensely!!!!!!!!!

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